The seventeen key items of Free Enterprise are:
|Package||Bring to village Mist to burn it down, then visit the Kaipo Inn to face a boss and earn a character.|
|SandRuby||Bring to the Kaipo hospital to cure the desert fever and earn a character.|
|Legend Sword||Bring to Kokkol the Smith along with the Adamant to receive Excalibur.|
|Baron Key||Unlocks the sewer entrance and the weapon/armor shop in Baron Town.|
|TwinHarp||Breaks the Dark Elf's magnetic spell in Cave Magnes, allowing him to be defeated.|
|Earth Crystal||Trades for the hostages in the Tower of Zot. Also grants access to the Toroia Castle treasury.|
|Magma Key||Drop into the well in Agart to open the entrance to the underworld.|
|Tower Key||Unlocks the Super Cannon room inside lower Bab-il. After defeating the boss inside, walk out of the tower to trigger a cutscene and earn a reward.|
|Hook||Allows the airship to pick up the hovercraft, granting access to the Adamant Grotto and Cave Eblan.|
|Luca Key||Unlocks the Sealed Cave.|
|Darkness Crystal||Bring to Mysidia to raise the Big Whale.|
|Rat Tail||Bring to the Adamant Grotto to trade for a quest reward.|
|Pink Tail||Bring to the Adamant Grotto to trade for Adamant Armor.|
|Pan||Use to wake up Yang in the Sylph Cave.|
|Spoon|| Dart with Edge to deal massive damage. (Can also be used as an offensive weapon for Edward if
|Adamant||Bring to Kokkol the Smith along with the Legend Sword to receive Excalibur.|
|Crystal||Transforms Zeromus to his final form, allowing him to be defeated.|
Shuffling the locations of these items is the core gameplay element of the Free Enterprise randomizer, sending players to explore different paths each time the game is played. The various
K flags control where key items can be found.
Each key item appears at most once. Every key item is guaranteed to appear, except in cases where there are not enough potential positions to fit them all, which will cause either Spoon or Pink Tail to be omitted.
Even if the Pass is included in the key item distribution using
Pkey, the Pass itself does not count as a key item. (See Pass settings.)
Kmain is the core key item randomization flag, and is required when playing with randomized key items. When enabled, this flag allows key items to potentially by won by:
When playing with the “No Free Key Item” challenge, the “speak to Edward in Toroia” reward is replaced with “go to Rydia's mother in Mist after finding and defeating D. Mist”. (See No Free Lunch challenges.)
Ksummon flag allows key items to also potentially be won:
(These locations correspond to the vanilla locations where Rydia learns Sylph, Asura, Leviatan, Odin, and Bahamut respectively.)
Kmoon allows key items to potentially appear as rewards for defeating the sub-bosses in the Lunar Subterrane. (These locations correspond to the vanilla locations of the Murasame, Crystal Sword, White Spear, two Ribbons, and Masamune.)
Ktrap allows key items to potentially appear as rewards from trapped treasure chests (ie. those containing monsters). For a list of trapped chests and details about their randomization, see Treasure randomization.
The randomizer applies some fuzzy logic in order to help spread the key items more evenly around the world. The algorithm is roughly as follows:
Kmoon, rounded up, and add them to the pool.
Free Enterprise uses a random fill algorithm, verifying that each randomization is valid, and retrying if that test fails.
From observation, with a straightforward randomization approach, about 75% of seeds end up being “Hook seeds”, ie. seeds where the Magma Key is not readily available and the Hook is required to access the underworld, a much more difficult route with two challenging boss battles.
To ease the difficulty for newer players, when generating a seed without any of the extended key item position flags (summon, moon, and traps), the randomizer has a 50/50 chance of forcing a Magma Key underworld route to be available.
To help ensure a reasonable progression through the game, the randomizer guarantees there will be a path to the underworld that does not require going to the moon first. This check can be disabled using
Potential key item locations that are not assigned a key item instead deliver an alternate reward, dependent on treasure flag settings. (Also see Treasure randomization.)
Tshuffle, a pool is created containing the vanilla rewards from all potential extended key item locations, (eg. if
Kmoon is set, add Murasame, Crystal Sword, White Spear, two Ribbons, and Masamune), and randomly assign the non-key-item rewards from this pool.
Twildish, non-key-item rewards are assigned based on their corresponding Treasure probability curves.
If not playing with randomized key items, the key items can be found in their vanilla locations, with some exceptions:
Pkey, liberating Baron Castle awards the Pass.