-kit:randomhad no effect (as well as
-supersmith, which makes Kokkol forge an FF4Advance-exclusive weapon instead of the Excalibur.
Chero, the Hero challenge.
Cparty:*, which limits the maximum party size.
Ssell:0, which makes items sell for 0 GP.
Squarterhas been renamed to
Sno:life, which excludes Life potions from shops.
Tmoney, which replaces the contents of all untrapped treasure chests with the equivalent amount of GP from selling the item. (This is the same behavior that applies to tier 1 items by default, just applied to all items.)
Tmaxtier:6, which limits the quality of items in untrapped chests to tier 6 at maximum.
Cnekkie, which changes characters' starting gear to a random tier 1-3 weapon and no armor.
-vanilla:giant, which removes the added exit located at the start of the Giant of Bab-il.
-nocursed, which makes Cursed Rings unavailable in the seed.
Cdistinct:could result in distributions with improper duplicates or not enough unique characters.
Oreq:<N>means you only need to complete N objectives to receive the reward.
Orandom:boss/quest/char, which allow you to restrict what kinds of objectives can be selected as random objectives.
-exp:splitrestores vanilla EXP division.
-exp:nokeybonusremoves the EXP bonus at 10 key items.
-exp:noboostremoves the low-level EXP slingshot.
Gsylph, which “restores” the Sylph MP bug in the following manner; Sylph's caster will only use MP if they are in the middle party slot.
Cstart:and also excluding the start character with
Cnowould allow duplicate starting characters to appear.
Edangerallowing fights against Lunar Core boss-bit monsters.
Pkeybeing forced on when setting a
quest_passobjective even when other Pass flags are enabled.
Tstandardroughly corresponds to old T3.
Twildcorresponds to old T4.
Tproroughly corresponds to old T2, but features entirely new weightings.
Twildishis a new level, using the weightings of
Tprobut weighted towards better items.
Sstandardroughly corresponds to old S2.
Sprois a more challenging randomization than
Swildroughly corresponds to old S4.
Conly:flags as a more concise alternative to
Cno:flags when limiting the character pool.
Cdistinct:flags to allow more control over the number of distinct characters available.
Cpermajoin, a challenge mode where you cannot dismiss characters.
Balt:gauntlet, which replaces the Fabul Gauntlet boss battles with five normal encounters from the nearby area.
Tsparse:flags, which reduce the number of treasures available in the world.
Eno:jdropsthat allows them to switch back to US version drop tables.
Eno:sirens, which makes Sirens undroppable/unstealable from enemies.
Edflag, which allows back attack and “Surprised!” encounters to still occur even if normal encounters are disabled by
Tg Sqcould end up with 0 GP, resulting in a “Locked” message.
Sqflag, which makes items sell for 1/4 purchase price instead of the usual 1/2.
-vintage, which enables the April Fools Day 2019 special mode.
-muteflag; in-game music can now be toggled in all seeds from the Custom menu.
-muteis now available on all seeds.
-fabpalettes for each character.
-whichburnso that Explode doesn't target the full party (which can cause instant wipes in high level boss positions).
-muteflag is enabled. See the [integrations page](/integrations) for more information.
C5adding extra copies of a character that has been
Exstill applying to forced battles even with
Bseeds consistent in behavior with
Bseeds. (This was also causing 100% non-
Bseeds to only report 33/34 bosses defeated.)
Gflag has been inverted, and now indicates the major glitches that are _allowed_ rather than restricted.
Xkkey item experience bonus or endgame stats, due to complexity in the combinations of P flags now available.
-nodupesflag restores the original FE functionality (ie. when receiving a duplicate character, nothing happens).
-rescueflag, which allows dismissed characters to be retrieved from the Mysidian crystal room and the Tower of Wishes.
Cnremoves the guarantee that all non-excluded characters can be found somewhere in the world.
-startcecil(and similar for other characters) allow you to select the character you start with.
-nocecil(and similar for other characters) exclude characters from the randomized pool. (Combining
-nowith the same character will start you with that character without encountering any more of them in the world.)
-hobs, which replaces the Fire1 spell learned by Rydia at Mt. Hobs with a random summon spell, excluding Leviatan and Bahamut.
Sx, which makes the original behavior of S5 available (all shops are empty).
-noapples, which prevents AgApples, AuApples and SomaDrops from appearing in shops.
-nosirens, which prevents Sirens from appearing in shops.
Ec, which prevents running from encounters.
Xx, which prevents non-boss encounters from granting EXP.
-noadamants, which excludes Adamant Armors from the game.
-aa, which disables the special logic that sets Cecil as the agility anchor, instead defaulting to the first occupied party slot in all situations.
-mute, which disables music playback but leaves sound effects intact. (The TwinHarp song will still play.)
-spoon, which allows Edward to equip the Spoon.
-fab, which randomizes the palettes of your party's battle sprites (palettes brilliantly designed by SchalaKitty).
-huh, which replaces the bombs that emerge from the Package with a random FF4 sprite.
Kseeds so that the Legend Sword comes from Ordeals rather than with Paladin Cecil, since he is not guaranteed to appear.
Tgflag based on riversmccown's recommendations.