General Info
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Info For Beginners
Glossary
Game Mechanics
Guides & Information
Useful Tools
Guides & Resources (old)
Info For Beginners
Glossary
Game Mechanics
Guides & Information
Useful Tools
Guides & Resources (old)
This is an old revision of the document!
With weighted treasure randomizations (Tpro
and Twildish
), the contents of treasure chests and quest rewards are selected based on a weighted probability, which differs according to their location.
When assigning a random reward item based on a curve:
Tpro
uses the weights described on this page exactly. Twildish
applies a transformation to the weights first in order to boost item quality, as follows:
Each untrapped chest receives its item based on the area where the chest is found.
Area | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
---|---|---|---|---|---|---|---|
Baron Town | 40 | 20 | 20 | 18 | 2 | 0 | 0 |
Baron Town Weapon/Armor Shop | 10 | 10 | 45 | 25 | 10 | 0 | 0 |
Chocobo Forests | 10 | 20 | 30 | 20 | 18 | 2 | 0 |
Mist Cave | 0 | 0 | 40 | 40 | 18 | 2 | 0 |
Village Mist | 20 | 30 | 30 | 18 | 2 | 0 | 0 |
Kaipo | 10 | 30 | 40 | 18 | 2 | 0 | 0 |
Watery Pass | 10 | 20 | 30 | 25 | 13 | 2 | 0 |
Waterfall/Lake | 0 | 0 | 40 | 40 | 18 | 2 | 0 |
Damcyan | 40 | 20 | 20 | 18 | 2 | 0 | 0 |
Antlion Cave | 30 | 20 | 20 | 25 | 5 | 0 | 0 |
Mount Hobs | 10 | 10 | 45 | 25 | 10 | 0 | 0 |
Fabul | 20 | 30 | 30 | 18 | 2 | 0 | 0 |
Mount Ordeals | 10 | 10 | 45 | 25 | 10 | 0 | 0 |
Sewer | 10 | 10 | 45 | 25 | 10 | 0 | 0 |
Baron Castle | 10 | 20 | 30 | 25 | 15 | 0 | 0 |
Agart | 10 | 30 | 40 | 18 | 2 | 0 | 0 |
Silvera | 10 | 30 | 40 | 18 | 2 | 0 | 0 |
Toroia Town | 10 | 30 | 40 | 18 | 2 | 0 | 0 |
Toroia Castle | 10 | 30 | 35 | 21 | 4 | 0 | 0 |
Toroia Castle Treasury | 0 | 8 | 20 | 20 | 40 | 11 | 1 |
Cave Magnes | 0 | 20 | 40 | 30 | 10 | 0 | 0 |
Tower of Zot | 10 | 10 | 35 | 30 | 15 | 0 | 0 |
Dwarf Castle | 10 | 25 | 35 | 28 | 2 | 0 | 0 |
Lower Bab-il | 10 | 10 | 30 | 30 | 20 | 0 | 0 |
Eblan | 10 | 10 | 25 | 30 | 23 | 2 | 0 |
Cave Eblan | 10 | 10 | 40 | 25 | 15 | 0 | 0 |
Upper Bab-il | 10 | 10 | 35 | 30 | 15 | 0 | 0 |
Upper Bab-il (after fall) | 10 | 10 | 35 | 30 | 15 | 0 | 0 |
Tomra | 10 | 20 | 40 | 28 | 2 | 0 | 0 |
Smithy House | 10 | 10 | 30 | 30 | 20 | 0 | 0 |
Sylvan Cave | 8 | 12 | 25 | 30 | 23 | 2 | 0 |
Cave of Summons | 0 | 25 | 25 | 30 | 20 | 0 | 0 |
Town of Summons | 10 | 20 | 40 | 28 | 2 | 0 | 0 |
Sealed Cave | 10 | 10 | 30 | 30 | 20 | 0 | 0 |
Cave Bahamut | 8 | 12 | 30 | 30 | 18 | 2 | 0 |
Lunar Path | 8 | 12 | 30 | 30 | 18 | 2 | 0 |
Giant of Bab-il | 0 | 10 | 30 | 30 | 26 | 4 | 0 |
Lunar Subterrane/Core | 0 | 10 | 25 | 20 | 41 | 4 | 0 |
Trapped chest rewards have their own distinct weightings:
Trapped chest location | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
---|---|---|---|---|---|---|---|
Tower of Zot | 0 | 0 | 0 | 10 | 40 | 30 | 20 |
Eblan | 0 | 0 | 0 | 0 | 40 | 30 | 30 |
Cave Eblan | 0 | 0 | 0 | 20 | 60 | 15 | 5 |
Lower Bab-il | 0 | 0 | 0 | 10 | 45 | 30 | 15 |
Upper Bab-il | 0 | 0 | 0 | 10 | 60 | 15 | 15 |
Cave of Summons | 0 | 0 | 0 | 5 | 45 | 35 | 15 |
Sylvan Cave | 0 | 0 | 0 | 5 | 30 | 30 | 35 |
Giant of Bab-il | 0 | 0 | 0 | 0 | 20 | 20 | 60 |
Lunar Path | 0 | 0 | 0 | 0 | 40 | 40 | 20 |
Lunar Subterrane/Core | 0 | 0 | 0 | 0 | 10 | 35 | 55 |
Potential key item locations that do not award a key item (other than trapped chests, which are described above) receive rewards based on this weighting:
Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 | |
---|---|---|---|---|---|---|---|
Quests | 0 | 0 | 0 | 10 | 40 | 40 | 10 |