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dev:zsprites

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Creating Zeromus Sprites

(stub page with notes)

Running the tool site: python fetools/tool_site.py /path/to/rom

Dimensions: Up to 140px high and 200(ish)px wide. Colors: Will be quantized to 16 colors (15 + transparent). Top-right pixel will be used as the transparency color

Advise: Using an external image editor (Photoshop, etc.), resize first, then quantize to 15-16 colors using whichever options work best.

  • Dithering will give the illusion of having more colors, and can help with shading, but will look “gritty” / less smooth

Resources

dev/zsprites.1724007729.txt.gz · Last modified: 2024/08/18 19:02 by wylem