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edge [2020/12/15 21:07] – [Special Abilities] Detailed description of Sneak mechanics wylemedge [2023/12/26 20:45] (current) – external edit A User Not Logged in
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 Edge's chance to steal is determined by the formula: //Edge's level + 50 - target's $2F stat// (*) Edge's chance to steal is determined by the formula: //Edge's level + 50 - target's $2F stat// (*)
  
-This is approximately Edge's probability of success. The value is clamped to the range (1,99) and compared to a random number in the range (0,98). If the random number is lower, Sneak is successful.+This is approximately Edge's probability of success. The value is clamped to the range (1,99) and compared to a random number in the range (0,98). If the random number is lower or equal, Sneak is successful.
  
 *//The $2F stat defaults to monster level plus 10. Cry subtracts 5 from this stat, effectively adding 5% to the Sneak success rate with each use until the target's $2F stat drops to 1.// *//The $2F stat defaults to monster level plus 10. Cry subtracts 5 from this stat, effectively adding 5% to the Sneak success rate with each use until the target's $2F stat drops to 1.//
  
 If Sneak fails, Edge may take a small amount of damage. The likelihood of taking damage depends on the target's $2F stat - the lower the stat, the higher the chance that Edge takes damage. This is every bit as nonsensical as it sounds. If Sneak fails, Edge may take a small amount of damage. The likelihood of taking damage depends on the target's $2F stat - the lower the stat, the higher the chance that Edge takes damage. This is every bit as nonsensical as it sounds.
 +
 +**//Resource://** A detailed, step-by-step description of the Sneak algorithm is available [[https://pastebin.com/pPHcePv4|here]]. (Credit: Aexoden)
 +
 +**//Resource://** A chart of the most useful stealable items, their locations, and Edge's success rate, is available [[https://docs.google.com/spreadsheets/d/1jRhSvumVrBfSY-CourI7bfJYHAnlpR4MyJfQ9kYQyFM/edit#gid=0|here]]. (Credit: PlumeriaKnight)\\
 +For the full list of stealable items, see the 'common' column of the [[item_drops|enemy item drops list]]((Note that a [[item_drops_noj|different list]] applies when j-item drops are disabled with ''E:noj'')).
  
 ===Throw=== ===Throw===
-Deals damage equal to Edge's level * weapon attack power. Ignores all other damage modifiers (e.g., throwing a Dragoon Spear at a Dragon will not give bonus damage).+Deals damage equal to Edge's level * weapon attack power. All other damage modifiers are ignored (e.g., throwing a Dragoon Spear at a Dragon will not give bonus damage). A full list of throwable weapons is available [[throwable_weapons|here]].
 ==== Spells ==== ==== Spells ====
 <sortable> <sortable>
edge.1608066434.txt.gz · Last modified: 2020/12/15 22:07 (external edit)