cosmetic_changes [Free Enterprise Wiki]

User Tools

Site Tools


cosmetic_changes

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

cosmetic_changes [2020/01/01 00:08] (current)
b0ardface created
Line 1: Line 1:
 +====== Cosmetic Changes ======
  
 +This page describes changes that are purely visual/​audio cosmetic and do not impact core gameplay.
 +
 +===== Harp song =====
 +
 +The song that Edward plays during the TwinHarp cutscene is random. This song will still sound even if music is disabled (see [[Custom menu additions]]).
 +
 +The list of possible harp songs is intentionally kept private to keep things a surprise. As of version 4.0.0, the pool contains 156 possible songs.
 +
 +===== Zeromus sprite =====
 +
 +As an additional endgame surprise, Free Enterprise replaces Zeromus'​ battle sprite with a random other sprite. The list of possibilities is intentionally kept secret, but as of version 4.0.0 there are 447 possibilities.
 +
 +The sprite does not affect anything about Zeromus'​ battle stats or behavior; the change is only cosmetic. Note that large sprites can introduce additional lag to this battle.
 +
 +If you wish to preserve the original Zeromus sprite, apply the ''​-vanilla:​z''​ flag.
 +
 +===== Battle sprite palettes =====
 +
 +Free Enterprise features a wide variety of alternate character battle palettes designed by SchalaKitty,​ to help differentiate duplicate characters, and to be fabulous.
 +
 +As of version 4.0.0, there are 12 alternate palettes per character (not including their vanilla colors). The randomizer will attempt to assign a unique palette to each instance of the same character, if possible. (There will be overlaps if a character appears more than 13 times.)
 +
 +Palettes are assigned randomly, in order to prevent being able to predict how many of a character may be present by looking at their palette.
 +
 +Characters that transform will always keep their corresponding palette. That is, a dark knight Cecil with alt palette #4 will always become a paladin Cecil with alt palette #4, and likewise for child/adult Rydia.
 +
 +The ''​-vanilla:​fashion''​ flag can be used to force all characters to use their vanilla palettes.
 +
 +===== Music and flash effects =====
 +
 +Background music and flashing visual effects can be toggled; see [[Custom menu additions]] for more information.
cosmetic_changes.txt ยท Last modified: 2020/01/01 00:08 by b0ardface