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speed_modifier [2023/12/26 20:45] – external edit A User Not Logged inspeed_modifier [2026/09/14 17:20] (current) – [Examples] Added a link to Antidale's Need for Speed (modifiers) sheet antidale
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     * If a character or monster is fully slowed before getting Walled, the Wall will last twice as long.     * If a character or monster is fully slowed before getting Walled, the Wall will last twice as long.
     * If an RA2 character has a Speed Modifier below 16, they will effectively be RA1.     * If an RA2 character has a Speed Modifier below 16, they will effectively be RA1.
 +    * [[https://docs.google.com/spreadsheets/d/1FeeL7GnBnaGdvbeUgmpj9HjwQW4QfpINAdPNugNSOgM | Need for Speed (modifiers) ]] - A spreadsheet reference for how the Speed Modifier changes RA.
  
 ====Exceptions==== ====Exceptions====
     * Count ignores the Speed Modifier.     * Count ignores the Speed Modifier.
     * The second part of Kain's jump (once he is in the air) always takes 4 ticks.     * The second part of Kain's jump (once he is in the air) always takes 4 ticks.
speed_modifier.txt · Last modified: 2026/09/14 17:20 by antidale