This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| key_item_randomization [2020/01/01 21:20] – [Vanilla key items] b0ardface | key_item_randomization [2024/09/25 05:36] (current) – [Key item distribution] Updated for accuracy- thanks ScytheMarshall and Antidale wylem | ||
|---|---|---|---|
| Line 38: | Line 38: | ||
| * Defeating the Baron Inn bosses | * Defeating the Baron Inn bosses | ||
| * Liberating Baron Castle | * Liberating Baron Castle | ||
| - | * Speaking to Edward in Toroia Castle* | + | * Speaking to Edward in Toroia Castle* |
| * Completing Cave Magnes | * Completing Cave Magnes | ||
| * Completing the Tower of Zot | * Completing the Tower of Zot | ||
| Line 50: | Line 50: | ||
| * Trading the Rat Tail in the Adamant Grotto | * Trading the Rat Tail in the Adamant Grotto | ||
| - | When playing with the " | + | ===== Free key item ===== |
| + | |||
| + | Normally, visiting sick Edward in Toroia | ||
| + | |||
| + | In either case, this is considered an ungated check for item' | ||
| + | |||
| ===== Key items in summon quests ===== | ===== Key items in summon quests ===== | ||
| Line 67: | Line 73: | ||
| Setting '' | Setting '' | ||
| - | ===== Key items in trapped chests | + | ===== Key items in monster boxes ===== |
| - | Setting '' | + | Setting '' |
| + | |||
| + | The 9 MIABs inside the Lunar Subterrane will be excluded from the key item pool unless '' | ||
| ===== Key item distribution ===== | ===== Key item distribution ===== | ||
| Line 81: | Line 89: | ||
| * Add K more of the available summon/moon slots to the pool. | * Add K more of the available summon/moon slots to the pool. | ||
| * Reserve the remaining unselected summon/moon slots. | * Reserve the remaining unselected summon/moon slots. | ||
| - | * If '' | + | * If '' |
| - | | + | |
| * Generate a random number N from 0...1. | * Generate a random number N from 0...1. | ||
| * Determine the greatest integer K, where N < 1/(2^K). | * Determine the greatest integer K, where N < 1/(2^K). | ||
| - | | + | - For each dungeon containing MIAB (monster-in-a-box) chests, |
| - | * Reserve the remaining unused | + | |
| + | - Remove 3 MIABs from the pool, chosen at random. | ||
| + | * Reserve the remaining unused | ||
| * Randomly assign key items among the slots in the pool. | * Randomly assign key items among the slots in the pool. | ||
| - | * The remaining unassigned slots in the pool, as well as the reserved slots from the summon/ | + | * The remaining unassigned slots in the pool, as well as the reserved slots from the summon/ |
| Free Enterprise uses a random fill algorithm, verifying that each randomization is valid, and retrying if that test fails. | Free Enterprise uses a random fill algorithm, verifying that each randomization is valid, and retrying if that test fails. | ||
| Line 94: | Line 104: | ||
| ==== Hook seed protection ==== | ==== Hook seed protection ==== | ||
| - | From observation, | + | From observation, |
| - | To ease the difficulty for newer players, when generating a seed without any of the extended key item position flags (summon, moon, and traps), the randomizer has a 50/50 chance of forcing a Magma Key underworld route to be available. | + | To ease the difficulty for newer players, when generating a seed without any of the extended key item position flags (summon, moon, and MIABs), the randomizer has a 50/50 chance of forcing a Magma Key underworld route to be available. This will be the ' |
| ===== Safety checks ===== | ===== Safety checks ===== | ||
| - | To help ensure a reasonable progression through the game, the randomizer guarantees there will be a path to the underworld that does not require | + | To help ensure a reasonable progression through the game, the randomizer guarantees there will be a path to the underworld that does not require |
| + | |||
| + | ===== Forcing underground routes ===== | ||
| + | The '' | ||
| + | |||
| + | **NOTE:** Even with this flag, it is still possible for the Magma Key to require the Hook: | ||
| + | * The Magma Key can be gated by the Rat Tail turn-in. | ||
| + | * With the '' | ||
| + | * With the '' | ||
| + | |||
| + | The '' | ||
| ===== Non-key-item rewards ===== | ===== Non-key-item rewards ===== | ||
| Potential key item locations that are not assigned a key item instead deliver an alternate reward, dependent on treasure flag settings. (Also see [[Treasure randomization]].) | Potential key item locations that are not assigned a key item instead deliver an alternate reward, dependent on treasure flag settings. (Also see [[Treasure randomization]].) | ||
| - | Under '' | + | Under '' |
| + | |||
| + | Under '' | ||
| Under '' | Under '' | ||
| - | * Unused | + | * Unused |
| - | * All other unused potential key item locations receive a random item from tier 6-7. | + | * All other unused potential key item locations receive a random item from tier 6-8. |
| Under '' | Under '' | ||
| + | |||
| + | Non-key-item rewards under '' | ||
| ===== Vanilla key items ===== | ===== Vanilla key items ===== | ||
| Line 119: | Line 144: | ||
| * The Legend Sword is awarded atop Mt. Ordeals; it does not come with Paladin Cecil. | * The Legend Sword is awarded atop Mt. Ordeals; it does not come with Paladin Cecil. | ||
| * The Hook is earned by the destroying the Super Cannon, and is awarded during the cutscene when trying to leave the tower afterward. | * The Hook is earned by the destroying the Super Cannon, and is awarded during the cutscene when trying to leave the tower afterward. | ||
| - | * If playing with [[No Free Lunch challenges|No Free Key Item]], the TwinHarp is awarded by Rydia' | + | * If playing with '' |
| * The Pink Tail is not available. (PinkPuffs directly drop Adamant Armors instead of Pink Tails in Free Enterprise.) | * The Pink Tail is not available. (PinkPuffs directly drop Adamant Armors instead of Pink Tails in Free Enterprise.) | ||
| * The Crystal, as in vanilla, is awarded in the cutscene directly before fighting Zeromus. | * The Crystal, as in vanilla, is awarded in the cutscene directly before fighting Zeromus. | ||
| * The Crystal is not awarded here if playing with [[objectives]] that award the Crystal. | * The Crystal is not awarded here if playing with [[objectives]] that award the Crystal. | ||