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| gameplay_modifications [2019/12/24 02:55] – created b0ardface | gameplay_modifications [2019/12/31 15:25] (current) – removed b0ardface | ||
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| - | ====== Gameplay additions and changes ====== | ||
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| - | ===== Menus ===== | ||
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| - | ==== Pregame Menu ==== | ||
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| - | When loading a Free Enterprise ROM for the first time (or if there are no saved games), instead of the normal load game screen, you are presented with the pregame menu. This menu will show you: | ||
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| - | * Your starting character | ||
| - | * Your flag string | ||
| - | * The version of Free Enterprise used to generate the ROM | ||
| - | * A 4-symbol code hash/ | ||
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| - | From this screen you may access the Custom menu to set your preferences before the game starts, as well as a pregame naming screen to set your characters' | ||
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| - | If a character' | ||
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| - | Enabling "name distinguishers" | ||
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| - | ==== Track Menu ==== | ||
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| - | The new " | ||
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| - | * A key item tracker that will show you which key items have been found/used, and where they were found. (Note that once you have found a key item, its location will remain visible in the track menu across all save slots, even if you load/switch to a save where you have not acquired the item.) | ||
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| - | * When playing with added objectives, a list of all objectives, highlighted to show which ones have been completed. | ||
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| - | ==== Custom Menu ==== | ||
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| - | The following items have been added to the normal game customization menu: | ||
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| - | * A toggle to enable/ | ||
| - | * A toggle to disable in-game music. | ||
| - | ** In-game SFX will still play. | ||
| - | ** The randomized harp song will still play. | ||
| - | * A toggle to disable quick flash/ | ||
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| - | Note that the music and flashing effects toggles are intended to be lag-invariant for competitive uses -- that is, there should be no frame advantage gained from having the option enabled or disabled. | ||
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