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treasure_randomization [2020/01/02 05:29] b0ardfacetreasure_randomization [2023/12/26 20:45] (current) – external edit A User Not Logged in
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   * Pool 1 treasures are randomly assigned to overworld chests, and pool 2 treasures are randomly assigned to underworld and moon chests.   * Pool 1 treasures are randomly assigned to overworld chests, and pool 2 treasures are randomly assigned to underworld and moon chests.
  
-Trapped chest rewards are shuffled amongst themselves without regards to location.+Trapped chest rewards are shuffled into a single pool, along with the vanilla summon and moon rewards. Non-key-item rewards are taken from this pool, and the rest are distributed at random among the original locations, without regard to where they came fromSee: [[key_item_randomization#non-key-item_rewards|Key Item Randomization]]
  
 ===== Randomized treasures ===== ===== Randomized treasures =====
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 ''Tstandard'', ''Tpro'', ''Twild'' and ''Twildish'' select random contents to populate each chest, with varying distributions. ''Tstandard'', ''Tpro'', ''Twild'' and ''Twildish'' select random contents to populate each chest, with varying distributions.
  
-''Tstandard'' and ''Twild'' are unweighted distributions. That is, the location of the chest does not affect the probability of its contents. +''Tstandard'' and ''Twild'' are unweighted distributions. That is, the location of the chest does not affect the probability of its contents. Instead, the chest contents are chosen uniformly from the full list of items within the given tier restrictions.
   * Under ''Tstandard'', each chest contains a random item from tiers 1-5.   * Under ''Tstandard'', each chest contains a random item from tiers 1-5.
-  * Under ''Twild'', each chest contains a random item from tiers 1-7+  * Under ''Twild'', each chest contains a random item from tiers 1-8
-  * Under both, trapped chests contain a random item from tiers 5-7.+  * Under both, trapped chests contain a random item from tiers 5-8.
  
 ''Tpro'' and ''Twildish'' are weighted distributions; chests in different locations have different probabilities of containing strong vs. weak items. Trapped chests also have their own distributions. For full probability information, see [[Treasure probability curves]]. ''Tpro'' and ''Twildish'' are weighted distributions; chests in different locations have different probabilities of containing strong vs. weak items. Trapped chests also have their own distributions. For full probability information, see [[Treasure probability curves]].
  
 +Applying ''Tmaxtier:'' in conjunction with any of these settings will prevent items of higher tiers from appearing in untrapped chests. The relative weights for each remaining tier remain the same. Valid values are 3 through 7. (e.g., with ''Tmaxtier:4'', no items of tier 5 or higher will appear in untrapped chests)
 ===== Empty treasures ===== ===== Empty treasures =====
  
-Players seeking a challenge can use the ''Tempty'' flag to remove all treasures from untrapped chests. Trapped chests are treated the same as in ''Tpro''.+Players seeking a challenge can use the ''Tempty'' flag to remove all treasures from untrapped chests. Trapped chests and non-KI rewards are treated the same as in ''Tpro''.
  
 For a similar, less extensive effect, the other randomization levels may be combined with a ''Tsparse:'' flag, which removes all but a specified percentage of untrapped chests. For a similar, less extensive effect, the other randomization levels may be combined with a ''Tsparse:'' flag, which removes all but a specified percentage of untrapped chests.
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 Setting ''Tno:j'' will exclude Japanese-version exclusive items from appearing in chests. Setting ''Tno:j'' will exclude Japanese-version exclusive items from appearing in chests.
  
-Normally, tier 1 items in chests are replaced with an equivalent amount of GP, to prevent cluttering up the inventory with weak items. Enable the ''Tjunk'' flag to keep tier 1 items as they are. +Normally, tier 1 items in chests are replaced with an equivalent amount of GP, to prevent cluttering up the inventory with weak items. Enable the ''Tjunk'' flag to keep tier 1 items as they are. Alternatively, applying ''Tmoney'' will swap the contents of ALL untrapped chests with equivalent GP. (The amount of GP is based on the item's sell price, which in turn is affected by flags that change item sale prices.)
 ===== Trapped chest relocation ===== ===== Trapped chest relocation =====
  
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 Setting the ''-vanilla:traps'' flag will force trapped chests to remain in their original positions. Setting the ''-vanilla:traps'' flag will force trapped chests to remain in their original positions.
 +\\
 +\\
  
 +<sortable>
 +^ Trapped chest location ^ Number of encounter chests ^
 +| Tower of Zot | 1 |
 +| Eblan | 3 |
 +| Cave Eblan | 1 |
 +| Lower Bab-il | 4 |
 +| Upper Bab-il | 1 |
 +| Cave of Summons | 1 |
 +| Sylvan Cave | 7 |
 +| Giant of Bab-il | 1 |
 +| Lunar Path | 1 |
 +| Lunar Subterrane/Core | 9 |
 +</sortable>
treasure_randomization.1577942965.txt.gz · Last modified: 2020/01/02 06:29 (external edit)