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shop_randomization [2020/01/01 22:40] b0ardfaceshop_randomization [2023/12/26 20:45] (current) – external edit A User Not Logged in
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 Shops are categorized as "gated" (those requiring at least one key item to access) and "ungated"; most randomization levels make a distinction between these two kinds of shops. Shops are categorized as "gated" (those requiring at least one key item to access) and "ungated"; most randomization levels make a distinction between these two kinds of shops.
  
-Item prices are not randomized, but they have been changed from the original game; see ''item stats tables'' for pricing info.+Item prices are not randomized, but they have been changed from the original game; see [[item stats tables]] for pricing info.
  
 ===== Vanilla shops ===== ===== Vanilla shops =====
  
-Under ''Tvanilla'', shops sell the same items as they did in the Japanese version of FF4.+Under ''Svanilla'', shops sell the same items as they did in the Japanese version of FF4.
  
 If ''Pshop'' is not enabled, the Pass shop in the Toroia Cafe sells nothing. (See [[Pass settings]].) If ''Pshop'' is not enabled, the Pass shop in the Toroia Cafe sells nothing. (See [[Pass settings]].)
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 ===== Shuffled shops ===== ===== Shuffled shops =====
  
-Under ''Tshuffle'', the same items are available in shops as in the Japanese version of FF4, but are shuffled amongst each other. That is, anything you can find in a shop is something that could be found in a shop before; it will just be in a different shop.+Under ''Sshuffle'', the same items are available in shops as in the Japanese version of FF4, but are shuffled amongst each other. That is, anything you can find in a shop is something that could be found in a shop before; it will just be in a different shop.
  
 The shuffle is weighted so that items in ungated shops are more likely to still be in ungated shops, and likewise for gated shops. (Specifically, 50% of ungated shop items and 40% of gated shop items are mixed into a pool, and then randomly redistributed back to ungated/gated shops in the same quantity.) The shuffle is weighted so that items in ungated shops are more likely to still be in ungated shops, and likewise for gated shops. (Specifically, 50% of ungated shop items and 40% of gated shop items are mixed into a pool, and then randomly redistributed back to ungated/gated shops in the same quantity.)
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 | | Gated | 1-4 | | | Gated | 1-4 |
 | | Smithy | 5-6 | | | Smithy | 5-6 |
-| ''Swild'' | Any | 1-|+| ''Swild'' | Any | 1-|
  
 After selecting the items to be placed in shops, the items are randomly distributed one at a time to shops that may carry them. Every shop gets at least one item, if possible. After selecting the items to be placed in shops, the items are randomly distributed one at a time to shops that may carry them. Every shop gets at least one item, if possible.
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   * Cure2 and Life potions are guaranteed to be available in an ungated shop.   * Cure2 and Life potions are guaranteed to be available in an ungated shop.
   * StarVeils and ThorRages are guaranteed to be available in an ungated shop (unless excluded with ''Sno:j'').   * StarVeils and ThorRages are guaranteed to be available in an ungated shop (unless excluded with ''Sno:j'').
-  * Cure3 potions are guaranteed to be in a gated shop if there are no white mages available in the seed.+  * Cure3 potions are guaranteed to be in a gated shop if there are no white mages available in the seed.((Defined by the ability to cast the Cure4 spell, so this includes Rosa, Porom, FuSoYa and Tellah))
  
-Setting ''Sunsafe'' will remove these guarantees.+Setting ''Sunsafe'' will remove all of these guarantees. Setting ''Bunsafe'' will remove the ThorRage guarantee.
  
 ===== Forced shops ===== ===== Forced shops =====
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 Setting ''Sfree'' will make all items in shops free to purchase. (They will also sell for 0 GP.) Setting ''Sfree'' will make all items in shops free to purchase. (They will also sell for 0 GP.)
  
-Setting ''Squarter'' will make items sell for 1/4 of their purchase price instead of the normal 1/2.+The amount of GP earned from selling items can be modified with these flags: 
 +  * ''Ssell:quarter'' makes items sell for 1/4 of their purchase price instead of the normal 1/2
 +  * ''Ssell:0'' makes items sell for 0 GP.
  
 Certain items can be excluded from shop availability: Certain items can be excluded from shop availability:
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   * ''Sno:sirens'' will prevent Sirens from appearing in shops.   * ''Sno:sirens'' will prevent Sirens from appearing in shops.
   * ''Sno:apples'' will prevent AgApples, AuApples, and SomaDrops from appearing in shops.   * ''Sno:apples'' will prevent AgApples, AuApples, and SomaDrops from appearing in shops.
 +  * ''Sno:life'' will prevent Life potions from appearing in shops. (This flag has no effect under ''Svanilla'' or ''Sshuffled''.)
  
shop_randomization.1577918419.txt.gz · Last modified: 2020/01/01 23:40 (external edit)