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shop_randomization [2020/01/01 22:40] – [Shuffled shops] b0ardfaceshop_randomization [2021/07/04 03:59] – [Shop randomization] antidale
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 Shops are categorized as "gated" (those requiring at least one key item to access) and "ungated"; most randomization levels make a distinction between these two kinds of shops. Shops are categorized as "gated" (those requiring at least one key item to access) and "ungated"; most randomization levels make a distinction between these two kinds of shops.
  
-Item prices are not randomized, but they have been changed from the original game; see ''item stats tables'' for pricing info.+Item prices are not randomized, but they have been changed from the original game; see [[item stats tables]] for pricing info.
  
 ===== Vanilla shops ===== ===== Vanilla shops =====
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 Setting ''Sfree'' will make all items in shops free to purchase. (They will also sell for 0 GP.) Setting ''Sfree'' will make all items in shops free to purchase. (They will also sell for 0 GP.)
  
-Setting ''Squarter'' will make items sell for 1/4 of their purchase price instead of the normal 1/2.+The amount of GP earned from selling items can be modified with these flags: 
 +  * ''Ssell:quarter'' makes items sell for 1/4 of their purchase price instead of the normal 1/2
 +  * ''Ssell:0'' makes items sell for 0 GP.
  
 Certain items can be excluded from shop availability: Certain items can be excluded from shop availability:
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   * ''Sno:sirens'' will prevent Sirens from appearing in shops.   * ''Sno:sirens'' will prevent Sirens from appearing in shops.
   * ''Sno:apples'' will prevent AgApples, AuApples, and SomaDrops from appearing in shops.   * ''Sno:apples'' will prevent AgApples, AuApples, and SomaDrops from appearing in shops.
 +  * ''Sno:life'' will prevent Life potions from appearing in shops. (This flag has no effect under ''Svanilla'' or ''Sshuffled''.)
  
shop_randomization.txt · Last modified: 2023/12/26 20:45 by A User Not Logged in