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shop_randomization [2020/01/01 22:40] – created b0ardface | shop_randomization [2021/03/07 04:45] – Document Ssell:0 and Sno:life b0ardface | ||
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====== Shop randomization ====== | ====== Shop randomization ====== | ||
- | There are six levels of shop randomization in Free Enterprise. | + | There are several |
Even when randomized, weapon shops will always sell weapons, and likewise for armor and items, with some exceptions: | Even when randomized, weapon shops will always sell weapons, and likewise for armor and items, with some exceptions: | ||
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===== Vanilla shops ===== | ===== Vanilla shops ===== | ||
- | Under '' | + | Under '' |
If '' | If '' | ||
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===== Shuffled shops ===== | ===== Shuffled shops ===== | ||
- | Under '' | + | Under '' |
The shuffle is weighted so that items in ungated shops are more likely to still be in ungated shops, and likewise for gated shops. (Specifically, | The shuffle is weighted so that items in ungated shops are more likely to still be in ungated shops, and likewise for gated shops. (Specifically, | ||
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Setting '' | Setting '' | ||
- | Setting | + | The amount of GP earned from selling items can be modified with these flags: |
+ | * '' | ||
+ | * '' | ||
Certain items can be excluded from shop availability: | Certain items can be excluded from shop availability: | ||
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* '' | * '' | ||
* '' | * '' | ||
+ | * '' | ||