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secret_grind [2021/01/05 01:39] – antidale | secret_grind [2021/01/05 20:05] – [Macgiant] antidale | ||
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- | Information | + | This page summarizes information |
- | Each section will have a table with a high level summary of where the grind is, how to get into the fight, how much XP you can expect, and what you need/want for the grind. A longer write up of the fight itself, plus a section for why you'd choose a particular grind follow. | + | Each section will have a table with a high level summary of where the grind is, how to get into the fight, how much XP you can expect, and what you need/want for the grind. A longer write up of the fight itself, plus a section for why you'd choose a particular grind follow. For an idea of whether or not a particular grind will get you to Zeromus-ready levels, check out ZoeVermilion' |
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[[https:// | [[https:// | ||
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+ | [[yellow_d|Yellow Dragons stat sheet]] | ||
=== Why This Grind? === | === Why This Grind? === | ||
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Warlocks are also susceptible to instant death attacks, Stop, Weak, and Size. Hourglasses are okay, but will still allow the Warlocks to get three Fire 2 casts off, so you'd be facing a decent amount of damage per fight. | Warlocks are also susceptible to instant death attacks, Stop, Weak, and Size. Hourglasses are okay, but will still allow the Warlocks to get three Fire 2 casts off, so you'd be facing a decent amount of damage per fight. | ||
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+ | [[warlock|Warlock stat sheet]] | ||
=== Why This Grind? === | === Why This Grind? === | ||
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Toss an hourglass as your first action, and if your party has members who will likely die from either a physical attack or the Blitz ability of the dragons, you can pause to see if you need to resurrect anyone before continuing on. Berserking a character with dragon killing weaponry, preferably Kain with a Dragoon Spear, or anyone with a decent bow and Artemis Arrows is a great way to do the necessary damage. If you don't have any dragon killing gear, the Weak spell does the for you as well. | Toss an hourglass as your first action, and if your party has members who will likely die from either a physical attack or the Blitz ability of the dragons, you can pause to see if you need to resurrect anyone before continuing on. Berserking a character with dragon killing weaponry, preferably Kain with a Dragoon Spear, or anyone with a decent bow and Artemis Arrows is a great way to do the necessary damage. If you don't have any dragon killing gear, the Weak spell does the for you as well. | ||
- | ==== Why This Grind? | + | |
+ | [[king-ryu|Gold Dragon (King-Ryu) stat sheet]] | ||
+ | === Why This Grind? === | ||
This grind has the most base XP available out of each Siren usage, and since there are three places on the moon where a Siren will summon the fight, it's far more accessible than the Warlock grind. It also requires less setup than either of the grinds in the Giant of Babil, so if you're only looking for a moderate amount of end game XP, or not slingshotting Rydia to Nuke, this is a great option. | This grind has the most base XP available out of each Siren usage, and since there are three places on the moon where a Siren will summon the fight, it's far more accessible than the Warlock grind. It also requires less setup than either of the grinds in the Giant of Babil, so if you're only looking for a moderate amount of end game XP, or not slingshotting Rydia to Nuke, this is a great option. | ||
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+ | [[macgiant|Macgiant stat sheet]] | ||
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=== Strategy === | === Strategy === | ||
Have a speedy character for your anchor, and either begin reflecting Nuke off of a Starveil, or get a heavy physical hitter starting to swing. If you do any direct attacks, the Behemoth will counter with it's own physical, so having Blink/ | Have a speedy character for your anchor, and either begin reflecting Nuke off of a Starveil, or get a heavy physical hitter starting to swing. If you do any direct attacks, the Behemoth will counter with it's own physical, so having Blink/ | ||
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+ | [[behemoth|Behemoth stat sheet]] | ||
=== Why This Grind? === | === Why This Grind? === | ||
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By using Wall/ | By using Wall/ | ||
- | << | + | You can also get a wall cast off on the target |
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+ | [[trapdoor|TrapDoor stat sheet]] | ||
=== Why This Grind? === | === Why This Grind? === | ||
If you get an early Magma key and Luca Key, this can be a nice way to jump-start your seed, provided you're able to make sure you get a StarVeil off (and you're sure you can buy more StarVeils later, if needed). | If you get an early Magma key and Luca Key, this can be a nice way to jump-start your seed, provided you're able to make sure you get a StarVeil off (and you're sure you can buy more StarVeils later, if needed). | ||
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=== Strategy === | === Strategy === | ||
Cast a single-target Lit1 spell on a Grenade, which will cause it's script to use Reaction to kill itself and all other enemies in the fight. | Cast a single-target Lit1 spell on a Grenade, which will cause it's script to use Reaction to kill itself and all other enemies in the fight. | ||
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+ | [[grenade| Grenade stat sheet]] | ||
=== Why This Grind? === | === Why This Grind? === | ||
This is a good grind early to get some quick levels on your team if you have early moon access. It's not a great way to get ready for Zeromus, though. | This is a good grind early to get some quick levels on your team if you have early moon access. It's not a great way to get ready for Zeromus, though. |