This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
glitches [2019/12/31 19:33] – [Other known glitches] b0ardface | glitches [2023/03/28 15:40] – [Item duplication] schalakitty | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Glitches ====== | ====== Glitches ====== | ||
- | Vanilla FF4 contains numerous major and minor glitches. Some are disabled by default, but can be reenabled | + | Vanilla FF4 contains numerous major and minor glitches. Some are disabled by default, but can be re-enabled |
If a glitch is not referenced in the text below, assume that it is enabled and intact. | If a glitch is not referenced in the text below, assume that it is enabled and intact. | ||
- | |||
- | ===== 64 floor glitch ===== | ||
- | |||
- | The 64 floor glitch is **disabled by default**. Attempting to underflow the warp stack will instead trap you in the top-left corner of Baron Town or the Smithy house. | ||
- | |||
- | This glitch can be re-enabled with the '' | ||
- | |||
- | Note that the techniques used to manipulate the spell list in the NoCW speedrun do not work in Free Enterprise, since that memory has been reworked to support duplicate characters. | ||
===== Item duplication ===== | ===== Item duplication ===== | ||
The item duplication glitches from the battle item menu and the post-battle treasure menu are **disabled by default**, but can be re-enabled with '' | The item duplication glitches from the battle item menu and the post-battle treasure menu are **disabled by default**, but can be re-enabled with '' | ||
+ | |||
+ | === Glitch details === | ||
+ | See Inven' | ||
===== MP underflow ===== | ===== MP underflow ===== | ||
- | The MP underflow glitch is **disabled by default**, but can be re-enabled with '' | + | The MP underflow glitch, allowing casters to have effectively infinite MP in battle, |
+ | |||
+ | === Glitch details === | ||
+ | Outside of battle, this glitch can be applied in the magic menu by doing the following: | ||
+ | - Navigate to a spell that is castable outside of battle and costs more MP than the caster currently has | ||
+ | - Press A | ||
+ | - Move the cursor to an adjacent slot that is either empty or a spell that can currently be cast | ||
+ | - Simultaneously move the cursor back to the original slot and press A | ||
+ | |||
+ | Note that an MP-glitched caster will be unable to use magic outside of battle. | ||
===== Dwarf castle warp ===== | ===== Dwarf castle warp ===== | ||
Line 32: | Line 36: | ||
This glitch can be re-enabled with '' | This glitch can be re-enabled with '' | ||
+ | |||
+ | ===== Sylph glitch ===== | ||
+ | |||
+ | In vanilla FF4, casting Sylph will only cost Rydia MP if she is in the middle party slot. This glitch is **disabled by default**, and casting Sylph will always expend the appropriate MP. | ||
+ | |||
+ | This glitch can be re-enabled with '' | ||
+ | |||
+ | ===== Back row glitch ===== | ||
+ | |||
+ | In vanilla FF4, if a character gains the long-range bit, it is retained for the rest of the game. This glitch is **disabled by default**, and can be re-enabled with the '' | ||
+ | |||
+ | === Glitch details === | ||
+ | Equipping a character with a long-range weapon((harps; | ||
+ | |||
+ | Note that in order to back row glitch Edge, the long-range weapon must be equipped in his right hand.((Either hand will work if his right hand is empty)) | ||
+ | |||
+ | |||
+ | ===== 64 floor glitch ===== | ||
+ | |||
+ | The 64 floor glitch is **disabled by default**. Attempting to underflow the warp stack will instead trap you in the top-left corner of Baron Town or the Smithy house. | ||
+ | |||
+ | This glitch can be re-enabled with the '' | ||
+ | |||
+ | Note that the techniques used to manipulate the spell list in the NoCW speedrun do not work in Free Enterprise, since that memory has been reworked to support duplicate characters. | ||
===== Other known glitches ===== | ===== Other known glitches ===== | ||
The following glitches are known and still intact in Free Enterprise: | The following glitches are known and still intact in Free Enterprise: | ||
- | * The "long range" glitch, allowing back row characters to deal front row damage | ||
* The Avenger glitch, allowing a character equipped with the Avenger to retain their combat stats from their previous weapon | * The Avenger glitch, allowing a character equipped with the Avenger to retain their combat stats from their previous weapon | ||
* The permanent elemental vulnerability caused by unequipping Adamant Armor | * The permanent elemental vulnerability caused by unequipping Adamant Armor | ||
- | * Infinite arrow glitches | + | * [[arrow_glitch|Infinite arrow glitches]] |
+ | * The Sneak glitch, where any weapon or shield stolen by Edge can be equipped by any character, as long as their menu is up when Sneak takes place | ||
+ | * The Mimic glitch, as it stands in the 1.1 US version of FF4 | ||
+ | |||
The following glitches are known and have been removed from Free Enterprise: | The following glitches are known and have been removed from Free Enterprise: | ||
* The "Mist clip" (map position de-sync caused by using Tents/ | * The "Mist clip" (map position de-sync caused by using Tents/ | ||
* The softlock caused by mashing the menu button during cutscene transitions to the airship in flight | * The softlock caused by mashing the menu button during cutscene transitions to the airship in flight | ||
* The ghost 5th menu item in Edward' | * The ghost 5th menu item in Edward' | ||
+ | * The ghost " | ||
+ | * The Black Robe in FE gives +5 WIS as intended, instead of the +5 WIL given by vanilla FF4. | ||
+ | * The glitch where some text boxes with fanfares attached would appear blank | ||
+ | |||