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core_gameplay_changes [2020/01/02 21:42] b0ardfacecore_gameplay_changes [2020/06/29 17:34] – [EXP distribution] b0ardface
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   * To help later-game recruits catch up to the rest of the party's growth, when your party has a full five members, any party member with a level at least 5 below the median party level receives a 100% increase in earned EXP.   * To help later-game recruits catch up to the rest of the party's growth, when your party has a full five members, any party member with a level at least 5 below the median party level receives a 100% increase in earned EXP.
  
-To disable the experience sharing and bonuses and return EXP distribution to its vanilla behavior, set the ''-vanilla:exp'' flag.+To disable the experience sharing and bonuses and return EXP distribution to its vanilla behavior, use the following flags: 
 +  * ''-exp:split'' restores vanilla EXP splitting. 
 +  * ''-exp:nokeybonus'' removes the 10 Key Item EXP bonus. 
 +  * ''-exp:noboost'' removes the low-level EXP bonus.
  
 Note that characters outside your party never receive EXP in Free Enterprise. (In vanilla FF4, characters that leave and later rejoin you continue to receive EXP while in the "shadow" party.) Note that characters outside your party never receive EXP in Free Enterprise. (In vanilla FF4, characters that leave and later rejoin you continue to receive EXP while in the "shadow" party.)
core_gameplay_changes.txt · Last modified: 2023/12/26 20:45 by A User Not Logged in