Site Tools


core_gameplay_changes

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
core_gameplay_changes [2020/01/02 21:02] b0ardfacecore_gameplay_changes [2020/01/02 21:41] b0ardface
Line 139: Line 139:
  
 To disable the experience sharing and bonuses and return EXP distribution to its vanilla behavior, set the ''-vanilla:exp'' flag. To disable the experience sharing and bonuses and return EXP distribution to its vanilla behavior, set the ''-vanilla:exp'' flag.
 +
 +Note that characters outside your party never receive EXP in Free Enterprise. (In vanilla FF4, characters that leave and later rejoin you continue to receive EXP while in the "shadow" party.)
  
 ===== Glitches ===== ===== Glitches =====
Line 148: Line 150:
 By default, the "FuSoYa Challenge" is enabled; for more details see [[FuSoYa changes]]. By default, the "FuSoYa Challenge" is enabled; for more details see [[FuSoYa changes]].
  
 +===== Golbez =====
 +
 +The Golbez fight is normally a very plot-based battle featuring the return of Rydia. In order to support facing Golbez at any position with any party combination, the opening events of the battle have been changed to the following:
 +  * Golbez uses HoldGas to paralyze the party.
 +  * Golbez summons Shadow.
 +  * Shadow attempts to Demolish all but two of your party members. (It will make a maximum of three attempts to do so.)
 +  * Shadow retreats.
 +  * Golbez unparalyzes the party.
 +  * The battle proceeds as normal.
  
core_gameplay_changes.txt · Last modified: 2023/12/26 20:45 by A User Not Logged in