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common_grinds [2021/11/06 01:19] – [Gold Dragons] antidalecommon_grinds [2022/07/26 05:09] – [D.Machin] Link to the new page wylem
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 Put your weak caster in the center, to make sure they get the bonus accuracy from that slot.  Kill both of the Beamers, and then hit the Searcher with an attack, preferably one that does not deal much damage, and then cast Weak on the summoned D.Machin. Ideally, you'll know your party order well enough to have your Weak caster immediately follow the member who attacks the Searcher. That will reduce the amount of times the D.Machin can get a Flame attack off. If you keep good track of your Weak caster's mp, you can make this a really efficient way, both in resources and time, to get a party to Zeromus-ready levels.  Put your weak caster in the center, to make sure they get the bonus accuracy from that slot.  Kill both of the Beamers, and then hit the Searcher with an attack, preferably one that does not deal much damage, and then cast Weak on the summoned D.Machin. Ideally, you'll know your party order well enough to have your Weak caster immediately follow the member who attacks the Searcher. That will reduce the amount of times the D.Machin can get a Flame attack off. If you keep good track of your Weak caster's mp, you can make this a really efficient way, both in resources and time, to get a party to Zeromus-ready levels. 
  
-[[https://ff4.aexoden.com/myself086/GrindFightManip.PNG | Step Manip]] - [[ https://www.twitch.tv/videos/262928495| Explanatory video ]] +[[grind:giant_manip | Step Manip]], with links to a tutorial video and the Ecantrun version.
- +
-[[https://docs.google.com/document/d/1omLzoWgVrxFemXKvPjtWXLLwso6eNew9CRF8rMkBSCM/edit | Step Manip for Ecantrun ]]+
  
 [[d.machin|D.Machin stat sheet]]\\ [[d.machin|D.Machin stat sheet]]\\
common_grinds.txt · Last modified: 2023/12/26 20:45 by A User Not Logged in