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character_stats_explained [2022/02/26 19:46] – created wylem | character_stats_explained [2023/12/26 20:45] (current) – external edit A User Not Logged in | ||
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* **Relative Agility**: [[Relative Agility]] is calculated once at the start of battle, based on each character' | * **Relative Agility**: [[Relative Agility]] is calculated once at the start of battle, based on each character' | ||
* **Attack Multipliers**: | * **Attack Multipliers**: | ||
- | * **Physical | + | * **Physical |
- | * **Magical | + | * **Magical |
=====Vitality (VIT)===== | =====Vitality (VIT)===== | ||
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* **Attack Power (Yang)**: Yang's base attack power is (Level+1)*2, | * **Attack Power (Yang)**: Yang's base attack power is (Level+1)*2, | ||
* **Physical Accuracy**: All characters get 1% additional physical accuracy for every 4 levels. | * **Physical Accuracy**: All characters get 1% additional physical accuracy for every 4 levels. | ||
- | * **Physical | + | * **Physical |
+ | * **Sneak**: The Sneak success chance increases by 1% per level. | ||
+ | * **Dart**: Dart damage is calculated by multiplying Edge's level by the darted weapon' | ||
+ | |||
+ | ====Average Party Level==== | ||
+ | * **Initial ATB State**: In non-boss fights, the party' |