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character_settings [2021/03/07 18:40] – [Hero Challenge] b0ardfacecharacter_settings [2023/12/26 20:45] (current) – external edit A User Not Logged in
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 By default, characters in Free Enterprise have the stats, commands, and spell sets that they had in the US version of FF4. By default, characters in Free Enterprise have the stats, commands, and spell sets that they had in the US version of FF4.
  
-Setting ''Cj:abilities'' will restore each character's Japanese-version exclusive battle commands.+Setting ''Cj:abilities'' will restore each character's Japanese-version exclusive battle commands. These are: Dark, Heal, Recall, Pray, Power, Bear, Bluff, Cry and Regen.
  
-Setting ''Cj:spells'' will allow white mages to learn Armor, Shell, and Dspel as they did in the Japanese version of FF4.  Note that this setting will also cause characters to learn spells at the levels they would in the Japanese version, which are generally later levels than in the US version.+Setting ''Cj:spells'' will allow white mages to learn Armor, Shell, and Dispel as they did in the Japanese version of FF4.  Note that this setting will also cause characters to learn spells at the levels they would in the Japanese version, which are generally later levels than in the US version.
  
 ===== Starting gear ===== ===== Starting gear =====
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     * Permadeath DOES apply to story battles you are normally able to continue past (and if you wipe in these battles, it will be game over)     * Permadeath DOES apply to story battles you are normally able to continue past (and if you wipe in these battles, it will be game over)
     * Permadeath applies if a character is either Swoon or Stone at the end of battle.     * Permadeath applies if a character is either Swoon or Stone at the end of battle.
 +  * If playing with the Hero challenge enabled, the hero is exempt from permadeath.
 ===== Hero Challenge ===== ===== Hero Challenge =====
  
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   * Your starting character is designated as the Hero.   * Your starting character is designated as the Hero.
   * You cannot dismiss the hero.   * You cannot dismiss the hero.
-  * The hero is the only instance of that particular character (unless other flags force otherwise, such as a [[objectives|character objective]], or if the character pool is limited only to that character).+  * The hero is the only instance of that particular character (unless other flags force otherwise, such as a [[objectives|character objective]], or if the character pool is limited only to that character((In this case, duplicates of the hero are subject to the ''Cnodupes'' flag. If dupes are enabled, the starting character remains the Hero, and the duplicates are treated like regular characters.))).
   * The hero must fight the boss battle in the Mt. Ordeals mirror room alone.   * The hero must fight the boss battle in the Mt. Ordeals mirror room alone.
-  * Instead of Excalibur, Kokkol the smith will craft an FF4GBA-exclusive weapon usable by the hero.+  * Instead of Excalibur, Kokkol the smith will craft an [[ff4_advance_weapon_stats|FF4GBA-exclusive weapon]] usable by the hero. This overrides the ''-smith:alt'' flag.
   * The hero always gains EXP, even if incapacitated.   * The hero always gains EXP, even if incapacitated.
   * The hero is your [[battle_mechanics|agility anchor]].   * The hero is your [[battle_mechanics|agility anchor]].
     * If ''-vanilla:agility'' is also enabled, then vanilla agility (ie. Cecil) takes precedence.     * If ''-vanilla:agility'' is also enabled, then vanilla agility (ie. Cecil) takes precedence.
   * When playing with a permadeath challenge, the hero is exempt from permadeath.   * When playing with a permadeath challenge, the hero is exempt from permadeath.
 +  * Any multi-battle fight in the Crystal Chamber on top of Mt Ordeals (Fabul Gauntlet and Dr Lugae) will have a full heal as each battle concludes.
  
  
character_settings.1615142431.txt.gz · Last modified: 2021/03/07 19:40 (external edit)