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changelog [2019/11/08 19:53]
b0ardface Transferred existing changelog
changelog [2020/06/29 17:49] (current)
b0ardface [v4.1.0 (June 29 2020)]
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 +====== Free Enterprise Changelog ======
 +
 +==== v4.1.0 (June 29 2020) ====
 +  * Added support for partial objective completion. Setting ''​Oreq:<​N>''​ means you only need to complete N objectives to receive the reward.
 +  * Added ''​Orandom:​boss/​quest/​char'',​ which allow you to restrict what kinds of objectives can be selected as random objectives.
 +  * Objectives are now displayed on the pregame menu, before the flags.
 +  * Re-divided the EXP flags so that each EXP augment can be individually disabled.
 +    * ''​-exp:​split''​ restores vanilla EXP division.
 +    * ''​-exp:​nokeybonus''​ removes the EXP bonus at 10 key items.
 +    * ''​-exp:​noboost''​ removes the low-level EXP slingshot.
 +  * The harp song can now be accessed from the harp in Edward'​s hospital room in Toroia Castle, but only after the game has been completed once.
 +  * Removed the info text box from save points.
 +  * Updates to item tiers and prices:
 +    * White Spear: tier 7 -> tier 6
 +    * Poison Axe: 65000 GP -> 25000 GP
 +    * Rune Axe: 90000 GP -> 45000 GP
 +    * Earth Hammer: 23000 GP -> 30000 GP
 +    * Heroine Robe: tier 6 -> tier 5
 +    * Cursed Ring: 8000 GP -> 25000 GP
 +    * Elixir: 100000 GP -> 30000 GP
 +    * Sylph: 20000 GP -> 30000 GP
 +    * Odin: tier 5 -> tier 4
 +    * Leviatan: 35000 GP -> 40000 GP
 +    * Bahamut: 50000 GP -> 85000 GP
 +  * Updates to trapped chest distributions in ''​Tpro''​ and ''​Twildish'':​
 +    * Eblan castle trapped chests:
 +      * Old: 0/​0/​0/​0/​40/​30/​30
 +      * New: 0/​0/​0/​0/​30/​30/​40
 +    * Cave Eblan trapped chests:
 +      * Old: 0/​0/​0/​20/​60/​15/​5
 +      * New: 0/​0/​0/​20/​40/​25/​15
 +    * Lower Bab-il trapped chests:
 +      * Old: 0/​0/​0/​10/​45/​30/​15
 +      * New: 0/​0/​0/​30/​25/​30/​15
 +    * Giant of Bab-il trapped chests:
 +      * Old: 0/​0/​0/​0/​20/​20/​60
 +      * New: 0/​0/​0/​0/​30/​30/​40
 +  * The patching site now caches your previously-uploaded ROM data for convenience.
 +  * Fixed Black Shirt to give +5 WIS instead of WIL, and upgraded it to tier 5.
 +  * Fixed Sylph/Odin MP bug.
 +    * Also added ''​Gsylph'',​ which "​restores"​ the Sylph MP bug in the following manner; Sylph'​s caster will only use MP if they are in the middle party slot.
 +  * Fixed the bug where text boxes with fanfares attached could sometimes appear blank.
 +  * Fixes for ''​-pushbtojump'':​
 +    * You can't use B to jump in battle if your character'​s Fight command is disabled.
 +    * The glitched door beyond the upper Bab-il crystal room is now just a return door.
 +    * If you trigger the Earth Crystal trade after the Zot hostage rescue, the north door now remains unlocked.
 +    * If you liberate Baron Castle before unlocking the Sewer, the Sewer door remains locked.
 +    * Added access to the post-Zeromus bonus room.
 +  * Fixed Rydia'​s mom appearing with an incorrect color palette during the Package cutscene.
 +  * Fixed a bug where combining ''​Cdistinct:''​ with ''​Cstart:''​ and also excluding the start character with ''​Conly''​ or ''​Cno''​ would allow duplicate starting characters to appear.
 +  * Fixed Puppets incorrectly dropping Exits instead of Illusions.
 +  * Fixed ''​Edanger''​ allowing fights against Lunar Core boss-bit monsters.
 +  * Fixed a bug where only the first living Paladin Cecil in party order could trigger the "​Ouch!"​ in the Karate fight.
 +  * Added 14 Z sprites.
 +
 +==== v4.0.1 (April 1 2020) ====
 +  * Fixed build break when combining ''​-vintage''​ with ''​-vanilla:​z''​.
 +  * Fixed erroneous calculation of tier 7 item probability in ''​Twildish''​.
 +  * Fixed ''​Pkey''​ being forced on when setting a ''​quest_pass''​ objective even when other Pass flags are enabled.
 +  * Under-the-hood changes to binary flag encoding; please be alert for odd behavior with flag strings.
 +  * Added the April Fools 2020 flag.
 +
 +==== v4.0.0 (January 2 2020) ====
 +  * Changed version number formats.
 +  * Moved most documentation to the Free Enterprise Wiki.
 +  * Overhauled flag system. Summary of major changes for previous users:
 +    * The old J flag is removed, its functionality reconfigured as follows:
 +      * J-items are enabled by default; their availability is controlled now by ''​Sno:​j''​ and ''​Tno:​j''​
 +      * J-spells and J-abilities are now controlled by ''​Cj:​spells''​ and ''​Cj:​abilities''​
 +    * The following behaviors are now enabled by default:
 +      * Character rescue (disable with ''​Cbye''​)
 +      * Treasure junk -> GP conversion (disable with ''​Tjunk''​)
 +      * Fusoya challenge (disable with ''​-vanilla:​fusoya''​)
 +      * Old Ef flag (disable with ''​Ekeep:​doors''​ and ''​Ekeep:​behemoths''​)
 +      * All experience boosts (disable with ''​-vanilla:​exp''​)
 +      * Agility agnostic (disable with ''​-vanilla:​agility''​)
 +      * Random Hobs spell (disable with ''​-vanilla:​hobs''​)
 +      * Trapped chest relocation (disable with ''​-vanilla:​traps''​)
 +      * Fab palettes (disable with ''​-vanilla:​fashion''​)
 +      * Random Z sprite (disable with ''​-vanilla:​z''​)
 +      * Random Package sprite (can't disable)
 +  * Added the Objectives system, which replaces and greatly extends the old Variants.
 +  * Added the new Dark Matter Hunt mode (accessed within the objectives system).
 +  * Overhauled treasure randomizations.
 +    * ''​Tstandard''​ roughly corresponds to old T3.
 +    * ''​Twild''​ corresponds to old T4.
 +    * ''​Tpro''​ roughly corresponds to old T2, but features entirely new weightings.
 +    * ''​Twildish''​ is a new level, using the weightings of ''​Tpro''​ but weighted towards better items.
 +  * Overhauled shop randomizations.
 +    * ''​Sstandard''​ roughly corresponds to old S2.
 +    * ''​Spro''​ is a more challenging randomization than ''​Sstandard''​.
 +    * ''​Swild''​ roughly corresponds to old S4.
 +  * Added ''​Conly:''​ flags as a more concise alternative to ''​Cno:''​ flags when limiting the character pool.
 +  * Expanded the ''​Cdistinct:''​ flags to allow more control over the number of distinct characters available.
 +  * Added ''​Cpermajoin'',​ a challenge mode where you cannot dismiss characters.
 +  * Added ''​Cpermadeath''​ and ''​Cpermadeader''​ permadeath modes.
 +  * The extra-extra low-level EXP boost for party members 10 levels below median has been removed; party members 5 levels below median receive the same boost as before.
 +  * Added optional spoiler logs.
 +  * Added ''​Balt:​gauntlet'',​ which replaces the Fabul Gauntlet boss battles with five normal encounters from the nearby area.
 +  * Added ''​Tsparse:''​ flags, which reduce the number of treasures available in the world.
 +  * Empty treasure chests now begin pre-opened, and do not count towards endgame stats.
 +  * Added starter kits, which allow you begin the game with some extra items.
 +  * Fixed drop table edits, which apparently were never working right before this. Oops.
 +  * Enemies use J-version drop tables by default. Added ''​Eno:​jdrops''​ that allows them to switch back to US version drop tables.
 +  * Added ''​Eno:​sirens'',​ which makes Sirens undroppable/​unstealable from enemies.
 +  * Updated NPC dialogue to reflect other changes.
 +  * Additional character palettes.
 +  * Additional Z sprites.
 +
 ==== v0.3.8 (June 3 2019) ==== ==== v0.3.8 (June 3 2019) ====
   * Fixed Adamant Armor being a possible Pink Tail trade under ''​-noadamants''​.   * Fixed Adamant Armor being a possible Pink Tail trade under ''​-noadamants''​.
changelog.1573242787.txt.gz ยท Last modified: 2019/11/08 19:53 by b0ardface