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changelog [2020/06/29 17:18] b0ardfacechangelog [2021/04/06 00:13] – 4.3.0 and 4.3.1 changelogs b0ardface
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 ====== Free Enterprise Changelog ====== ====== Free Enterprise Changelog ======
 +
 +==== v4.3.1 (April 5 2021) ====
 +  * Added the ability to select a specific wacky challenge, through additional ''-wacky:'' flags
 +  * Removed the "Cowards" challenge due to technical difficulties. It has been replaced with a new challenge, "Forward is the New Back"
 +  * In "Battle Scars", fixed Paladin Cecil's starting HP
 +  * In "Battle Scars", fixed characters losing too much health after battles where someone gained a level
 +  * In "The Tellah Maneuver", fixed a crash caused by attempting to cast a spell in the menu with cost > 255
 +  * In "Zombies", fixed an issue where empty party slots could be targeted
 +  * In "Omnidextrous", fixed an issue preventing characters from equipping shields
 +  * Fixed an issue where ''-kit:random'' had no effect (as well as ''-kit2:random'' and ''-kit3:random'')
 +
 +==== v4.3.0 (April 1 2021) ====
 +  * Added the April Fools 2021 flag (''-wacky:random'').
 +
 +==== v4.2.1 (March 15 2021) ====
 +  * Fixed a bug where you may not receive the full contents of your starter kits.
 +
 +==== v4.2.0 (March 6 2021) ====
 +  * Added "metaconfigurations" (settings that are outside the scope of flags).
 +  * Moved the hidden test settings into the metaconfigurations section.
 +  * Added "hidden flags" metaconfiguration, which will hide the flags used to generate the seed from the player.
 +     * This will also hide the number of objectives required for objective completion.
 +     * When enabled, Rosa's mom will hint at all theoretically possible key item locations, even if the (hidden) flags would exclude some of them, in order to conceal which K flags are enabled.
 +  * Added ''-supersmith'', which makes Kokkol forge an FF4Advance-exclusive weapon instead of the Excalibur.
 +     * Due to length limitations, Lightbringer is caled "Bringer" and Mutsunokami is called "Mutsuno".
 +     * Weapons that cast spells on attack have been changed to cast those spells when used as an item.
 +     * Since they do not have FF4Advance-exclusive gear options, Tellah may equip the Asura Rod and Nirvana Staff, and FuSoYa may equip the Seraphim staff and Triton's Dagger.
 +     * The Fiery Hammer is fire-elemental as intended, instead of ice-elemental as bugged in FF4GBA.
 +  * Added ''Chero'', the Hero challenge.
 +  * Revised and added a variety of new starter kit options, and allow up to three simultaneous starter kits.
 +  * Added options to generate spoilers with only a subset of information included.
 +  * Added ''Cparty:*'', which limits the maximum party size.
 +  * Added ''Ssell:0'', which makes items sell for 0 GP.
 +     * ''Squarter'' has been renamed to ''Ssell:quarter''.
 +  * Added ''Sno:life'', which excludes Life potions from shops.
 +  * Added ''Tmoney'', which replaces the contents of all untrapped treasure chests with the equivalent amount of GP from selling the item. (This is the same behavior that applies to tier 1 items by default, just applied to all items.)
 +  * Added ''Tmaxtier:6'', which limits the quality of items in untrapped chests to tier 6 at maximum.
 +  * Added ''Cnekkie'', which changes characters' starting gear to a random tier 1-3 weapon and no armor.
 +     * As a side effect of this fix, adult Rydia now has different starting gear than child Rydia, with or without this flag.
 +  * Added ''-vanilla:giant'', which removes the added exit located at the start of the Giant of Bab-il.
 +     * The intent of this extra exit was to prevent players getting stuck inside the Giant; when removing it, take care to make use of your extra save slots to avoid getting trapped.
 +     * After completing the giant, the exit will be restored.
 +  * Added ''-nocursed'', which makes Cursed Rings unavailable in the seed.
 +  * Non-chest treasures now display an "Empty!" message if empty when checked.
 +  * Added an in-game list of tournament champions, accessed by speaking to the Mysidian Elder.
 +  * The pregame text now displays the reward for completing objectives (to assist hidden flags seeds).
 +  * Item tier and price changes:
 +     * Medusa Arrows raised to tier 3 and 1250 GP.
 +     * Assassin Dagger price increased to 16000 GP.
 +  * Fixed the bug where Dark Knight Cecil appears incorrectly as the party sprite after loading a game.
 +  * Fixed a bug where combinations of C flags with ''Cdistinct:'' could result in distributions with improper duplicates or not enough unique characters.
 +  * Fixed a crash from summoning Bahamut with ''-vintage'' enabled.
 +  * Various ASM bugfixes (special thanks to Wylem for finding these!)
 +  * Dialogue and end credits updates.
 +  * Added Z sprites and harp songs.
  
 ==== v4.1.0 (June 29 2020) ==== ==== v4.1.0 (June 29 2020) ====
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     * Odin: tier 5 -> tier 4     * Odin: tier 5 -> tier 4
     * Leviatan: 35000 GP -> 40000 GP     * Leviatan: 35000 GP -> 40000 GP
-    * Bahamut: 50000 GP -> 80000 GP+    * Bahamut: 50000 GP -> 85000 GP 
 +  * Updates to trapped chest distributions in ''Tpro'' and ''Twildish'': 
 +    * Eblan castle trapped chests: 
 +      * Old: 0/0/0/0/40/30/30 
 +      * New: 0/0/0/0/30/30/40 
 +    * Cave Eblan trapped chests: 
 +      * Old: 0/0/0/20/60/15/
 +      * New: 0/0/0/20/40/25/15 
 +    * Lower Bab-il trapped chests: 
 +      * Old: 0/0/0/10/45/30/15 
 +      * New: 0/0/0/30/25/30/15 
 +    * Giant of Bab-il trapped chests: 
 +      * Old: 0/0/0/0/20/20/60 
 +      * New: 0/0/0/0/30/30/40
   * The patching site now caches your previously-uploaded ROM data for convenience.   * The patching site now caches your previously-uploaded ROM data for convenience.
   * Fixed Black Shirt to give +5 WIS instead of WIL, and upgraded it to tier 5.   * Fixed Black Shirt to give +5 WIS instead of WIL, and upgraded it to tier 5.
changelog.txt · Last modified: 2023/12/26 20:45 by A User Not Logged in