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changelog [2020/01/03 05:04] b0ardfacechangelog [2020/06/29 17:18] b0ardface
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 ====== Free Enterprise Changelog ====== ====== Free Enterprise Changelog ======
 +
 +==== v4.1.0 (June 29 2020) ====
 +  * Added support for partial objective completion. Setting ''Oreq:<N>'' means you only need to complete N objectives to receive the reward.
 +  * Added ''Orandom:boss/quest/char'', which allow you to restrict what kinds of objectives can be selected as random objectives.
 +  * Objectives are now displayed on the pregame menu, before the flags.
 +  * Re-divided the EXP flags so that each EXP augment can be individually disabled.
 +    * ''-exp:split'' restores vanilla EXP division.
 +    * ''-exp:nokeybonus'' removes the EXP bonus at 10 key items.
 +    * ''-exp:noboost'' removes the low-level EXP slingshot.
 +  * The harp song can now be accessed from the harp in Edward's hospital room in Toroia Castle, but only after the game has been completed once.
 +  * Removed the info text box from save points.
 +  * Updates to item tiers and prices:
 +    * White Spear: tier 7 -> tier 6
 +    * Poison Axe: 65000 GP -> 25000 GP
 +    * Rune Axe: 90000 GP -> 45000 GP
 +    * Earth Hammer: 23000 GP -> 30000 GP
 +    * Heroine Robe: tier 6 -> tier 5
 +    * Cursed Ring: 8000 GP -> 25000 GP
 +    * Elixir: 100000 GP -> 30000 GP
 +    * Sylph: 20000 GP -> 30000 GP
 +    * Odin: tier 5 -> tier 4
 +    * Leviatan: 35000 GP -> 40000 GP
 +    * Bahamut: 50000 GP -> 80000 GP
 +  * The patching site now caches your previously-uploaded ROM data for convenience.
 +  * Fixed Black Shirt to give +5 WIS instead of WIL, and upgraded it to tier 5.
 +  * Fixed Sylph/Odin MP bug.
 +    * Also added ''Gsylph'', which "restores" the Sylph MP bug in the following manner; Sylph's caster will only use MP if they are in the middle party slot.
 +  * Fixed the bug where text boxes with fanfares attached could sometimes appear blank.
 +  * Fixes for ''-pushbtojump'':
 +    * You can't use B to jump in battle if your character's Fight command is disabled.
 +    * The glitched door beyond the upper Bab-il crystal room is now just a return door.
 +    * If you trigger the Earth Crystal trade after the Zot hostage rescue, the north door now remains unlocked.
 +    * If you liberate Baron Castle before unlocking the Sewer, the Sewer door remains locked.
 +    * Added access to the post-Zeromus bonus room.
 +  * Fixed Rydia's mom appearing with an incorrect color palette during the Package cutscene.
 +  * Fixed a bug where combining ''Cdistinct:'' with ''Cstart:'' and also excluding the start character with ''Conly'' or ''Cno'' would allow duplicate starting characters to appear.
 +  * Fixed Puppets incorrectly dropping Exits instead of Illusions.
 +  * Fixed ''Edanger'' allowing fights against Lunar Core boss-bit monsters.
 +  * Fixed a bug where only the first living Paladin Cecil in party order could trigger the "Ouch!" in the Karate fight.
 +  * Added 14 Z sprites.
 +
 +==== v4.0.1 (April 1 2020) ====
 +  * Fixed build break when combining ''-vintage'' with ''-vanilla:z''.
 +  * Fixed erroneous calculation of tier 7 item probability in ''Twildish''.
 +  * Fixed ''Pkey'' being forced on when setting a ''quest_pass'' objective even when other Pass flags are enabled.
 +  * Under-the-hood changes to binary flag encoding; please be alert for odd behavior with flag strings.
 +  * Added the April Fools 2020 flag.
  
 ==== v4.0.0 (January 2 2020) ==== ==== v4.0.0 (January 2 2020) ====
changelog.txt · Last modified: 2023/12/26 20:45 by A User Not Logged in