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changelog [2019/11/08 19:54] b0ardfacechangelog [2020/06/29 17:49] – [v4.1.0 (June 29 2020)] b0ardface
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-===== Free Enterprise Changelog =====+====== Free Enterprise Changelog =====
 + 
 +==== v4.1.0 (June 29 2020) ==== 
 +  * Added support for partial objective completion. Setting ''Oreq:<N>'' means you only need to complete N objectives to receive the reward. 
 +  * Added ''Orandom:boss/quest/char'', which allow you to restrict what kinds of objectives can be selected as random objectives. 
 +  * Objectives are now displayed on the pregame menu, before the flags. 
 +  * Re-divided the EXP flags so that each EXP augment can be individually disabled. 
 +    * ''-exp:split'' restores vanilla EXP division. 
 +    * ''-exp:nokeybonus'' removes the EXP bonus at 10 key items. 
 +    * ''-exp:noboost'' removes the low-level EXP slingshot. 
 +  * The harp song can now be accessed from the harp in Edward's hospital room in Toroia Castle, but only after the game has been completed once. 
 +  * Removed the info text box from save points. 
 +  * Updates to item tiers and prices: 
 +    * White Spear: tier 7 -> tier 6 
 +    * Poison Axe: 65000 GP -> 25000 GP 
 +    * Rune Axe: 90000 GP -> 45000 GP 
 +    * Earth Hammer: 23000 GP -> 30000 GP 
 +    * Heroine Robe: tier 6 -> tier 5 
 +    * Cursed Ring: 8000 GP -> 25000 GP 
 +    * Elixir: 100000 GP -> 30000 GP 
 +    * Sylph: 20000 GP -> 30000 GP 
 +    * Odin: tier 5 -> tier 4 
 +    * Leviatan: 35000 GP -> 40000 GP 
 +    * Bahamut: 50000 GP -> 85000 GP 
 +  * Updates to trapped chest distributions in ''Tpro'' and ''Twildish'': 
 +    * Eblan castle trapped chests: 
 +      * Old: 0/0/0/0/40/30/30 
 +      * New: 0/0/0/0/30/30/40 
 +    * Cave Eblan trapped chests: 
 +      * Old: 0/0/0/20/60/15/
 +      * New: 0/0/0/20/40/25/15 
 +    * Lower Bab-il trapped chests: 
 +      * Old: 0/0/0/10/45/30/15 
 +      * New: 0/0/0/30/25/30/15 
 +    * Giant of Bab-il trapped chests: 
 +      * Old: 0/0/0/0/20/20/60 
 +      * New: 0/0/0/0/30/30/40 
 +  * The patching site now caches your previously-uploaded ROM data for convenience. 
 +  * Fixed Black Shirt to give +5 WIS instead of WIL, and upgraded it to tier 5. 
 +  * Fixed Sylph/Odin MP bug. 
 +    * Also added ''Gsylph'', which "restores" the Sylph MP bug in the following manner; Sylph's caster will only use MP if they are in the middle party slot. 
 +  * Fixed the bug where text boxes with fanfares attached could sometimes appear blank. 
 +  * Fixes for ''-pushbtojump'': 
 +    * You can't use B to jump in battle if your character's Fight command is disabled. 
 +    * The glitched door beyond the upper Bab-il crystal room is now just a return door. 
 +    * If you trigger the Earth Crystal trade after the Zot hostage rescue, the north door now remains unlocked. 
 +    * If you liberate Baron Castle before unlocking the Sewer, the Sewer door remains locked. 
 +    * Added access to the post-Zeromus bonus room. 
 +  * Fixed Rydia's mom appearing with an incorrect color palette during the Package cutscene. 
 +  * Fixed a bug where combining ''Cdistinct:'' with ''Cstart:'' and also excluding the start character with ''Conly'' or ''Cno'' would allow duplicate starting characters to appear. 
 +  * Fixed Puppets incorrectly dropping Exits instead of Illusions. 
 +  * Fixed ''Edanger'' allowing fights against Lunar Core boss-bit monsters. 
 +  * Fixed a bug where only the first living Paladin Cecil in party order could trigger the "Ouch!" in the Karate fight. 
 +  * Added 14 Z sprites. 
 + 
 +==== v4.0.1 (April 1 2020) ==== 
 +  * Fixed build break when combining ''-vintage'' with ''-vanilla:z''
 +  * Fixed erroneous calculation of tier 7 item probability in ''Twildish''
 +  * Fixed ''Pkey'' being forced on when setting a ''quest_pass'' objective even when other Pass flags are enabled. 
 +  * Under-the-hood changes to binary flag encoding; please be alert for odd behavior with flag strings. 
 +  * Added the April Fools 2020 flag. 
 + 
 +==== v4.0.0 (January 2 2020) ==== 
 +  * Changed version number formats. 
 +  * Moved most documentation to the Free Enterprise Wiki. 
 +  * Overhauled flag system. Summary of major changes for previous users: 
 +    * The old J flag is removed, its functionality reconfigured as follows: 
 +      * J-items are enabled by default; their availability is controlled now by ''Sno:j'' and ''Tno:j'' 
 +      * J-spells and J-abilities are now controlled by ''Cj:spells'' and ''Cj:abilities'' 
 +    * The following behaviors are now enabled by default: 
 +      * Character rescue (disable with ''Cbye''
 +      * Treasure junk -> GP conversion (disable with ''Tjunk''
 +      * Fusoya challenge (disable with ''-vanilla:fusoya''
 +      * Old Ef flag (disable with ''Ekeep:doors'' and ''Ekeep:behemoths''
 +      * All experience boosts (disable with ''-vanilla:exp''
 +      * Agility agnostic (disable with ''-vanilla:agility''
 +      * Random Hobs spell (disable with ''-vanilla:hobs''
 +      * Trapped chest relocation (disable with ''-vanilla:traps''
 +      * Fab palettes (disable with ''-vanilla:fashion''
 +      * Random Z sprite (disable with ''-vanilla:z''
 +      * Random Package sprite (can't disable) 
 +  * Added the Objectives system, which replaces and greatly extends the old Variants. 
 +  * Added the new Dark Matter Hunt mode (accessed within the objectives system). 
 +  * Overhauled treasure randomizations. 
 +    * ''Tstandard'' roughly corresponds to old T3. 
 +    * ''Twild'' corresponds to old T4. 
 +    * ''Tpro'' roughly corresponds to old T2, but features entirely new weightings. 
 +    * ''Twildish'' is a new level, using the weightings of ''Tpro'' but weighted towards better items. 
 +  * Overhauled shop randomizations. 
 +    * ''Sstandard'' roughly corresponds to old S2. 
 +    * ''Spro'' is a more challenging randomization than ''Sstandard''
 +    * ''Swild'' roughly corresponds to old S4. 
 +  * Added ''Conly:'' flags as a more concise alternative to ''Cno:'' flags when limiting the character pool. 
 +  * Expanded the ''Cdistinct:'' flags to allow more control over the number of distinct characters available. 
 +  * Added ''Cpermajoin'', a challenge mode where you cannot dismiss characters. 
 +  * Added ''Cpermadeath'' and ''Cpermadeader'' permadeath modes. 
 +  * The extra-extra low-level EXP boost for party members 10 levels below median has been removed; party members 5 levels below median receive the same boost as before. 
 +  * Added optional spoiler logs. 
 +  * Added ''Balt:gauntlet'', which replaces the Fabul Gauntlet boss battles with five normal encounters from the nearby area. 
 +  * Added ''Tsparse:'' flags, which reduce the number of treasures available in the world. 
 +  * Empty treasure chests now begin pre-opened, and do not count towards endgame stats. 
 +  * Added starter kits, which allow you begin the game with some extra items. 
 +  * Fixed drop table edits, which apparently were never working right before this. Oops. 
 +  * Enemies use J-version drop tables by default. Added ''Eno:jdrops'' that allows them to switch back to US version drop tables. 
 +  * Added ''Eno:sirens'', which makes Sirens undroppable/unstealable from enemies. 
 +  * Updated NPC dialogue to reflect other changes. 
 +  * Additional character palettes. 
 +  * Additional Z sprites.
  
 ==== v0.3.8 (June 3 2019) ==== ==== v0.3.8 (June 3 2019) ====
changelog.txt · Last modified: 2023/12/26 20:45 by A User Not Logged in