Site Tools


changelog

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
Next revisionBoth sides next revision
changelog [2019/11/08 19:53] – Transferred existing changelog b0ardfacechangelog [2020/01/03 05:04] b0ardface
Line 1: Line 1:
 +====== Free Enterprise Changelog ======
 +
 +==== v4.0.0 (January 2 2020) ====
 +  * Changed version number formats.
 +  * Moved most documentation to the Free Enterprise Wiki.
 +  * Overhauled flag system. Summary of major changes for previous users:
 +    * The old J flag is removed, its functionality reconfigured as follows:
 +      * J-items are enabled by default; their availability is controlled now by ''Sno:j'' and ''Tno:j''
 +      * J-spells and J-abilities are now controlled by ''Cj:spells'' and ''Cj:abilities''
 +    * The following behaviors are now enabled by default:
 +      * Character rescue (disable with ''Cbye'')
 +      * Treasure junk -> GP conversion (disable with ''Tjunk'')
 +      * Fusoya challenge (disable with ''-vanilla:fusoya'')
 +      * Old Ef flag (disable with ''Ekeep:doors'' and ''Ekeep:behemoths'')
 +      * All experience boosts (disable with ''-vanilla:exp'')
 +      * Agility agnostic (disable with ''-vanilla:agility'')
 +      * Random Hobs spell (disable with ''-vanilla:hobs'')
 +      * Trapped chest relocation (disable with ''-vanilla:traps'')
 +      * Fab palettes (disable with ''-vanilla:fashion'')
 +      * Random Z sprite (disable with ''-vanilla:z'')
 +      * Random Package sprite (can't disable)
 +  * Added the Objectives system, which replaces and greatly extends the old Variants.
 +  * Added the new Dark Matter Hunt mode (accessed within the objectives system).
 +  * Overhauled treasure randomizations.
 +    * ''Tstandard'' roughly corresponds to old T3.
 +    * ''Twild'' corresponds to old T4.
 +    * ''Tpro'' roughly corresponds to old T2, but features entirely new weightings.
 +    * ''Twildish'' is a new level, using the weightings of ''Tpro'' but weighted towards better items.
 +  * Overhauled shop randomizations.
 +    * ''Sstandard'' roughly corresponds to old S2.
 +    * ''Spro'' is a more challenging randomization than ''Sstandard''.
 +    * ''Swild'' roughly corresponds to old S4.
 +  * Added ''Conly:'' flags as a more concise alternative to ''Cno:'' flags when limiting the character pool.
 +  * Expanded the ''Cdistinct:'' flags to allow more control over the number of distinct characters available.
 +  * Added ''Cpermajoin'', a challenge mode where you cannot dismiss characters.
 +  * Added ''Cpermadeath'' and ''Cpermadeader'' permadeath modes.
 +  * The extra-extra low-level EXP boost for party members 10 levels below median has been removed; party members 5 levels below median receive the same boost as before.
 +  * Added optional spoiler logs.
 +  * Added ''Balt:gauntlet'', which replaces the Fabul Gauntlet boss battles with five normal encounters from the nearby area.
 +  * Added ''Tsparse:'' flags, which reduce the number of treasures available in the world.
 +  * Empty treasure chests now begin pre-opened, and do not count towards endgame stats.
 +  * Added starter kits, which allow you begin the game with some extra items.
 +  * Fixed drop table edits, which apparently were never working right before this. Oops.
 +  * Enemies use J-version drop tables by default. Added ''Eno:jdrops'' that allows them to switch back to US version drop tables.
 +  * Added ''Eno:sirens'', which makes Sirens undroppable/unstealable from enemies.
 +  * Updated NPC dialogue to reflect other changes.
 +  * Additional character palettes.
 +  * Additional Z sprites.
 +
 ==== v0.3.8 (June 3 2019) ==== ==== v0.3.8 (June 3 2019) ====
   * Fixed Adamant Armor being a possible Pink Tail trade under ''-noadamants''.   * Fixed Adamant Armor being a possible Pink Tail trade under ''-noadamants''.
changelog.txt · Last modified: 2023/12/26 20:45 by A User Not Logged in