Site Tools


battle_timers

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
battle_timers [2023/01/05 23:57] – [The Action Timer] Added Recall and Sing wylembattle_timers [2024/04/13 20:41] (current) – [Sleep and Paralyze] wylem
Line 41: Line 41:
 After a command is entered, the Action Timer is set to a value that depends on the command. After a command is entered, the Action Timer is set to a value that depends on the command.
    * For monsters, the base value is always 1.    * For monsters, the base value is always 1.
-   * For many commands like Fight, Parry, Change, Item, Hide, Sing, Bluff and Sneak, the base value is 0.+   * For many commands like Fight, Parry, Change, Item, Hide, Sing, [[twincast|Twin]], Bluff and Sneak, the base value is 0.
    * For spells, the base value is set to the spell's cast time.    * For spells, the base value is set to the spell's cast time.
    * For Jump, the base value is 4 ticks.    * For Jump, the base value is 4 ticks.
-   * For Twin, Kick and Dark, the base value is RA / 2, rounded down.+   * For [[twincast|TwinCast]], Kick and Dark, the base value is RA / 2, rounded down (with a minimum value of 1).
    * For Aim and Dart, the base value is RA / 4, rounded down.    * For Aim and Dart, the base value is RA / 4, rounded down.
    * For Recall, the base value is equal to RA.    * For Recall, the base value is equal to RA.
Line 54: Line 54:
 The Sleep and Paralyze status effects both work by setting the Action Timer to a high number, preventing the target from acting until after it expires. The Sleep and Paralyze status effects both work by setting the Action Timer to a high number, preventing the target from acting until after it expires.
  
 +The formula is: ( (300 - (4 * target's WIL) ) * Speed Modifier) / 6, with WIL being replaced by the $2F stat if the target is a monster. If the result would be negative when the Speed Modifier is applied, it is set to 1 first.
 =====Chains===== =====Chains=====
  
battle_timers.1672963050.txt.gz · Last modified: 2023/01/06 00:57 (external edit)