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battle_timers [2021/10/25 17:43] – Added hide/jump interactions wylembattle_timers [2022/01/03 23:41] – [The Action Timer] wylem
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 At the start of battle((Exception: Strike First, Surprise, and Back Attacks. See: [[ATB System#start_of_battle|ATB System]] for how they modify starting timers)), and after executing an action, a participant's Action Timer is set to their Modified Relative Agility. When this timer is handled after expiration: At the start of battle((Exception: Strike First, Surprise, and Back Attacks. See: [[ATB System#start_of_battle|ATB System]] for how they modify starting timers)), and after executing an action, a participant's Action Timer is set to their Modified Relative Agility. When this timer is handled after expiration:
    * If this is a character, they enter the Menu Queue.    * If this is a character, they enter the Menu Queue.
-   * If this is a monster, the next step of their script is handled. This queues a command (though that command may be "Do Nothing")+   * If this is a monster, the next step of their script is handled. This queues a command (though that command may be "Do Nothing"), and may have other effects as well, such as modifying stats or setting condition flags.
  
 After a command is entered, the Action Timer is set to a value that depends on the command. After a command is entered, the Action Timer is set to a value that depends on the command.
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 The handlers for expired Poison, Stone, and Count timers do nothing if the character is currently Hiding or Jumping. The Poison damage/Petrification increase/Count death will not occur, and the timer will continue to be marked as expired. The handlers for expired Poison, Stone, and Count timers do nothing if the character is currently Hiding or Jumping. The Poison damage/Petrification increase/Count death will not occur, and the timer will continue to be marked as expired.
  
-Wall and Sap timers are handled normally, though Sap damage ticks do not occur.+Wall and Sap timers are handled normally, though the character will not take damage from Sap.
battle_timers.txt · Last modified: 2024/04/13 20:41 by wylem