Site Tools


battle_timers

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
battle_timers [2024/04/13 20:41] – [Sleep and Paralyze] Added unreadable formula wylembattle_timers [2024/04/13 20:41] (current) – [Sleep and Paralyze] wylem
Line 54: Line 54:
 The Sleep and Paralyze status effects both work by setting the Action Timer to a high number, preventing the target from acting until after it expires. The Sleep and Paralyze status effects both work by setting the Action Timer to a high number, preventing the target from acting until after it expires.
  
-The formula is: ((300 - (4 * target's WIL)) * Speed Modifier) / 6, with WIL being replaced by the $2F stat if the target is a monster. If the result would be negative when the Speed Modifier is applied, it is set to 1 first.+The formula is: ( (300 - (4 * target's WIL) ) * Speed Modifier) / 6, with WIL being replaced by the $2F stat if the target is a monster. If the result would be negative when the Speed Modifier is applied, it is set to 1 first.
 =====Chains===== =====Chains=====
  
battle_timers.txt · Last modified: 2024/04/13 20:41 by wylem