Site Tools


battle_draft

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Last revisionBoth sides next revision
battle_draft [2020/01/26 05:36] – [The Timer System] simbubattle_draft [2020/01/26 05:37] – [The Timer System] simbu
Line 106: Line 106:
 \\ \\
 As well, since each person can have multiple timers on them at once, and only 1 can be processed each time this can lead to some timers never getting processed. An example of this is if you use enough very fast zerkers against plague, even when the count reaches 0, your characters won't die, as it processes the attack timers before the count timer. \\ As well, since each person can have multiple timers on them at once, and only 1 can be processed each time this can lead to some timers never getting processed. An example of this is if you use enough very fast zerkers against plague, even when the count reaches 0, your characters won't die, as it processes the attack timers before the count timer. \\
-This can be see in the Plague Cheese Video+This can be see in the [[https://www.twitch.tv/videos/381124228|Plague Cheese Video]]\\
 \\ \\
 This can also lead to virus/sap, wall, and other status effects never running out. \\ This can also lead to virus/sap, wall, and other status effects never running out. \\