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asura [2020/01/07 21:31] (current)
simbu created
Line 1: Line 1:
 +^  Asura  ^^^^^^
 +^  HP  ^  XP  ^  Gil  ^  Boss  ^  Level  ^ Attack Element ^
 +|  23000  |  20000  |  0  |  true  |  63  |  None  |
 +^  Attack ​ ^  Accuracy ​ ^  Defense ​ ^  M.Def  ^  Speed  ^  Spell Power  ^
 +|  134x10 ​ |  99%  |  0  |  37  |  66 to 66  |  69  |
  
 +^  Resistances ​ ^
 +|  None  |
 +
 +^  Weaknesses ​ ^
 +|  None  |
 +
 +^  Race  ^
 +|  Mage  |
 +
 +^  AI  ^^
 +^  Condition 1  ^  If condition flag is   ​2 ​ ^
 +| ::: |  Set sprite to 55  |
 +| ::: |  Target self  |
 +| ::: |  Cast Life1 on single ​ |
 +| ::: |  Set condition flag to 0  |
 +^  Condition 2  ^  If condition flag is   ​1 ​ ^
 +| ::: |  Set sprite to 53  |
 +| ::: |  Target self  |
 +| ::: |  Cast Cure3 on single ​ |
 +| ::: |  Set condition flag to 2  |
 +^  Condition 3  ^  If no condition ​ ^
 +| ::: |  Set sprite to 54  |
 +| ::: |  Target self  |
 +| ::: |  Cast Cure4 on single ​ |
 +| ::: |  Set condition flag to 1  |
 +
 +^  Reaction ​ ^^
 +^  Condition 1  ^  If condition flag is   2 and takes damage ​ ^
 +| ::: |  Set sprite to 53  |
 +| ::: |  Set sprite to 54  |
 +| ::: |  Set sprite to 55  |
 +| ::: |  Set sprite to 53  |
 +| ::: |  Set condition flag to 1  |
 +| ::: |  Fight  |
 +^  Condition 2  ^  If condition flag is   1 and takes damage ​ ^
 +| ::: |  Set sprite to 54  |
 +| ::: |  Set sprite to 55  |
 +| ::: |  Set sprite to 53  |
 +| ::: |  Set sprite to 54  |
 +| ::: |  Set condition flag to 0  |
 +| ::: |  Fight  |
 +^  Condition 3  ^  If condition flag is   0 and takes damage ​ ^
 +| ::: |  Set sprite to 55  |
 +| ::: |  Set sprite to 53  |
 +| ::: |  Set sprite to 54  |
 +| ::: |  Set sprite to 55  |
 +| ::: |  Set condition flag to 2  |
 +| ::: |  Fight  |
asura.txt ยท Last modified: 2020/01/07 21:31 by simbu