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Last revision
asura [2020/01/07 21:31] – created simbu
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 +^  Asura  ^^^^^^
 +^  HP  ^  XP  ^  Gil  ^  Boss  ^  Level  ^ Attack Element ^
 +|  23000  |  20000  |  0  |  true  |  63  |  None  |
 +^  Attack  ^  Accuracy  ^  Defense  ^  M.Def  ^  Speed  ^  Spell Power  ^
 +|  134x10  |  99%  |  0  |  37  |  66 to 66  |  69  |
  
 +^  Resistances  ^
 +|  None  |
 +
 +^  Weaknesses  ^
 +|  None  |
 +
 +^  Race  ^
 +|  Mage  |
 +
 +^  AI  ^^
 +^  Condition 1  ^  If condition flag is    ^
 +| ::: |  Set sprite to 55  |
 +| ::: |  Target self  |
 +| ::: |  Cast Life1 on single  |
 +| ::: |  Set condition flag to 0  |
 +^  Condition 2  ^  If condition flag is    ^
 +| ::: |  Set sprite to 53  |
 +| ::: |  Target self  |
 +| ::: |  Cast Cure3 on single  |
 +| ::: |  Set condition flag to 2  |
 +^  Condition 3  ^  If no condition  ^
 +| ::: |  Set sprite to 54  |
 +| ::: |  Target self  |
 +| ::: |  Cast Cure4 on single  |
 +| ::: |  Set condition flag to 1  |
 +
 +^  Reaction  ^^
 +^  Condition 1  ^  If condition flag is   2 and takes damage  ^
 +| ::: |  Set sprite to 53  |
 +| ::: |  Set sprite to 54  |
 +| ::: |  Set sprite to 55  |
 +| ::: |  Set sprite to 53  |
 +| ::: |  Set condition flag to 1  |
 +| ::: |  Fight  |
 +^  Condition 2  ^  If condition flag is   1 and takes damage  ^
 +| ::: |  Set sprite to 54  |
 +| ::: |  Set sprite to 55  |
 +| ::: |  Set sprite to 53  |
 +| ::: |  Set sprite to 54  |
 +| ::: |  Set condition flag to 0  |
 +| ::: |  Fight  |
 +^  Condition 3  ^  If condition flag is   0 and takes damage  ^
 +| ::: |  Set sprite to 55  |
 +| ::: |  Set sprite to 53  |
 +| ::: |  Set sprite to 54  |
 +| ::: |  Set sprite to 55  |
 +| ::: |  Set condition flag to 2  |
 +| ::: |  Fight  |
asura.txt · Last modified: 2023/12/26 20:45 by A User Not Logged in