General Info
Guides & Resources
Info For Beginners
Glossary
Game Mechanics
Guides & Information
Useful Tools
Guides & Resources (old)
Forks
Info For Beginners
Glossary
Game Mechanics
Guides & Information
Useful Tools
Guides & Resources (old)
Forks
This is an old revision of the document!
quest_kaipoinn.quest_burnmist is no longer in the tough quest list.somadrop, random, item, and various specific item tier ranges.random gives a 80% chance of a random tier 6-8 item, a 10% chance of a character, and a 10% chance of the superweapon.item gives a non-key item using tier weights based on the T flag setting. Currently equivalent to a “zonk” from a Gated Quest.Tplayable and -noadamants.Kunweighted, which causes all key item checks to be weighted equally.Cpartner:* flags, which can specify:any, which, like Cstart:any, gives any of the 12 characters regardless of Cno: or Conly:.relaxed, which allows restricted characters, but does not force a character reward on Kchar.char, which forces the partner reward to be a character even if Kchar is enabled.kicheck, which replaces the partner with a key item check, even if Kchar is not enabled.Bmaybe, which allows up to two of each boss.Bno:* to exclude specific bosses.Bstandard and Bmaybe, the number of duplicates of any given boss will be minimized. i.e., there will not be three instances of a boss unless there are at least two instances of every other boss in the seed.Bwhichbez and Bwhybez.Xkicheckbonus:* and Xzonkbonus:*flags, which give an experience bonus for each key item check and each zonk (a key item check that doesn't give a key item or character reward).Xmaxmulti:* flags, which can add a cap for the experience multiplier.Xbonuses:mul. By default in 5.0.0-a.2, bonuses of different types are added together. This flag will set them to be multiplied instead.Xobjbonus:33.Xobjbonus behavior to be more intuitive.do_X: threshold for key items obtained from objectives.Bwhichburn options, which were accidentally omitted from 5.0.0-a.1.-wacky:fistfight.