This is an in-battle stat that can be raised or lowered by speed modifying spells, and is used as a modifier for nearly all timers in the game.
The Speed Modifier starts at 16. It cannot go below 12 or above 32.1)
Spell | Effect on Speed Modifier |
---|---|
Fast | -3 |
Hermes | -8 |
Slow | +8 |
SilkWeb | +16 |
The Speed Modifier is applied to a timer according to the following formula:
Modified Value = (Original Value * Speed Modifier) / 16
The result is rounded down.
It can be thought of as a fraction over 16 that's used as a multiplier. For example, 16/16 (the default value) multiplies by 1, 32/16 (fully slowed) multiplies by 2, and 12/16 (fully fast) multiplies by 3/4.
Nearly every timer in the game has the Speed Modifier applied to it.