| Rubicant |
| HP | XP | Gil | Boss | Level | Attack Element |
| 25200 | 25000 | 7000 | true | 50 | None |
| Attack | Accuracy | Defense | M.Def | Speed | Spell Power |
| 88×7 | 80% | 1 | 37 | 38 to 38 | 16 |
| Resistances |
| Fire Absorb Berserk |
| AI |
| Condition 1 | If formation index is 254 |
| Do nothing |
| Condition 2 | If condition flag is 1 |
| Start a chain |
| Fight |
| Chain into |
| Fight |
| End chain |
| Wait |
| Do nothing |
| Wait |
| Set condition flag to 0 |
| Do nothing |
| Condition 3 | If no condition |
| Start a chain |
| Set sprite to 17 |
| Do nothing |
| Chain into |
| Set resistances to None |
| Set weakness to Ice |
| Immune |
| Do nothing |
| End chain |
| Wait |
| Do nothing |
| Wait |
| Use Glare |
| Wait |
| Start a chain |
| Set sprite to 16 |
| Do nothing |
| Chain into |
| Set resistances to Ice |
| Absorb |
| Set weakness to Ice |
| Absorb |
| Do nothing |
| End chain |
| Wait |
| Fight |
| Wait |
| Start a chain |
| Set sprite to 17 |
| Do nothing |
| Chain into |
| Set resistances to None |
| Set weakness to Ice |
| Immune |
| Do nothing |
| End chain |
| Wait |
| Do nothing |
| Wait |
| Use Glare |
| Wait |
| Start a chain |
| Set sprite to 16 |
| Do nothing |
| Chain into |
| Set resistances to Ice |
| Absorb |
| Set weakness to Ice |
| Absorb |
| Do nothing |
| End chain |
| Wait |
| Do nothing |
| Set condition flag to 1 |
| Reaction |
| Condition 1 | If formation index is 254 and a character uses Fire magic |
| Show message 106 |
| Show message 108 |
| Set sprite to 17 |
| Use Glare |
| Condition 2 | If self has 1000 HP or less and a character uses Fight |
| Show message 144 |
| Show message 107 |
| Show message 6 |
| Target self |
| Use Vanish |
| Condition 3 | If a character uses Fight |
| Target all characters |
| Cast Fire2 on single |
| Condition 4 | If character 11 is defeated and a character uses Fire magic |
| Target all characters |
| Cast Life1 on single |
| Condition 5 | If character 17 is defeated and a character uses Fire magic |
| Target all characters |
| Cast Life1 on single |
| Condition 6 | If character 15 is defeated and a character uses Fire magic |
| Target all characters |
| Cast Life1 on single |
| Condition 7 | If character 16 is defeated and a character uses Fire magic |
| Target all characters |
| Cast Life1 on single |
| Condition 8 | If character 18 is defeated and a character uses Fire magic |
| Target all characters |
| Cast Life1 on single |