Rubicant |
HP | XP | Gil | Boss | Level | Attack Element |
25200 | 25000 | 7000 | true | 50 | None |
Attack | Accuracy | Defense | M.Def | Speed | Spell Power |
88×7 | 80% | 1 | 37 | 38 to 38 | 16 |
Resistances |
Fire Absorb Berserk |
AI |
Condition 1 | If formation index is 254 |
| Do nothing |
Condition 2 | If condition flag is 1 |
Start a chain |
Fight |
Chain into |
Fight |
End chain |
Wait |
Do nothing |
Wait |
Set condition flag to 0 |
Do nothing |
Condition 3 | If no condition |
Start a chain |
Set sprite to 17 |
Do nothing |
Chain into |
Set resistances to None |
Set weakness to Ice |
Immune |
Do nothing |
End chain |
Wait |
Do nothing |
Wait |
Use Glare |
Wait |
Start a chain |
Set sprite to 16 |
Do nothing |
Chain into |
Set resistances to Ice |
Absorb |
Set weakness to Ice |
Absorb |
Do nothing |
End chain |
Wait |
Fight |
Wait |
Start a chain |
Set sprite to 17 |
Do nothing |
Chain into |
Set resistances to None |
Set weakness to Ice |
Immune |
Do nothing |
End chain |
Wait |
Do nothing |
Wait |
Use Glare |
Wait |
Start a chain |
Set sprite to 16 |
Do nothing |
Chain into |
Set resistances to Ice |
Absorb |
Set weakness to Ice |
Absorb |
Do nothing |
End chain |
Wait |
Do nothing |
Set condition flag to 1 |
Reaction |
Condition 1 | If formation index is 254 and a character uses Fire magic |
| Show message 106 |
Show message 108 |
Set sprite to 17 |
Use Glare |
Condition 2 | If self has 1000 HP or less and a character uses Fight |
Show message 144 |
Show message 107 |
Show message 6 |
Target self |
Use Vanish |
Condition 3 | If a character uses Fight |
Target all characters |
Cast Fire2 on single |
Condition 4 | If character 11 is defeated and a character uses Fire magic |
Target all characters |
Cast Life1 on single |
Condition 5 | If character 17 is defeated and a character uses Fire magic |
Target all characters |
Cast Life1 on single |
Condition 6 | If character 15 is defeated and a character uses Fire magic |
Target all characters |
Cast Life1 on single |
Condition 7 | If character 16 is defeated and a character uses Fire magic |
Target all characters |
Cast Life1 on single |
Condition 8 | If character 18 is defeated and a character uses Fire magic |
Target all characters |
Cast Life1 on single |