The flag system has been entirely revamped; most previous functionality is still available in the new format, or closely approximated. Many previous functions have been divided into subflags that can be individually toggled; examine the seed generation page thoroughly for more details.
The Pass no longer counts as a key item for the Xk
key item experience bonus or endgame stats, due to complexity in the combinations of P flags now available.
Duplicate characters are supported, and enabled by default. The -nodupes
flag restores the original FE functionality (ie. when receiving a duplicate character, nothing happens).
Added the -rescue
flag, which allows dismissed characters to be retrieved from the Mysidian crystal room and the Tower of Wishes.
Added various flags to customize the random character pool:
Cn
removes the guarantee that all non-excluded characters can be found somewhere in the world.
-startcecil
(and similar for other characters) allow you to select the character you start with.
-nocecil
(and similar for other characters) exclude characters from the randomized pool. (Combining -start
and -no
with the same character will start you with that character without encountering any more of them in the world.)
The Custom menu can be accessed before starting a new game, allowing customization before beginning a race. The Y (turbo) flag has been removed since it is now redundant.
Characters can be renamed before starting the game. There is also an option to enable “name distinguishers”, which uniquely modifies the name of each character that joins the party, to help distinguish duplicates.
Added -hobs
, which replaces the Fire1 spell learned by Rydia at Mt. Hobs with a random summon spell, excluding Leviatan and Bahamut.
Randomizing locations of trapped chests is now controlled by a flag, Tr
.
Added Sx
, which makes the original behavior of S5 available (all shops are empty).
Added -noapples
, which prevents AgApples, AuApples and SomaDrops from appearing in shops.
Added -nosirens
, which prevents Sirens from appearing in shops.
Removed the old F1 challenge; F2 has become the standalone F
flag.
The Life glitch is now disabled, and can be enabled with Gl
.
The 64-floor glitch can be enabled with G64
.
Added Ec
, which prevents running from encounters.
Added Xx
, which prevents non-boss encounters from granting EXP.
Added -noadamants
, which excludes Adamant Armors from the game.
Added -aa
, which disables the special logic that sets Cecil as the agility anchor, instead defaulting to the first occupied party slot in all situations.
Added -mute
, which disables music playback but leaves sound effects intact. (The TwinHarp song will still play.)
Added -spoon
, which allows Edward to equip the Spoon.
Added -fab
, which randomizes the palettes of your party's battle sprites (palettes brilliantly designed by SchalaKitty).
Added -huh
, which replaces the bombs that emerge from the Package with a random FF4 sprite.
Removed Dark Matter from treasure chests.
The TwinHarp event now spawns a harp NPC that displays information about the song as well as allowing the song to be replayed.
The character dismiss screen now displays the highlighted character's level/HP/MP to help disambiguate duplicate characters.
Changed non-K
seeds so that the Legend Sword comes from Ordeals rather than with Paladin Cecil, since he is not guaranteed to appear.
You will now keep the Legend Sword if you attempt to dismiss a character equipped with it.
Changed the Golbez sprite in Zot to match the sprite of the boss in Golbez's position in the Dwarf Castle.
Fixed an issue where Valvalis (or other transforming bosses) in the MilonZ slot would cause cursor targeting errors.
Fixed an issue where Rubicant's replacement boss can appear with an incorrect palette in the Lugae room.
Fixed the incorrect text box at the end of the Fusoya challenge in V2.
Fixed a bug where an additional Legend Sword could appear in a trapped chest in either Eblan or lower Bab-il.
Fixed a bug where the soldier appears blocking the path back into Upper Bab-il after drilling up from the underworld.
Altered the list of items which convert to GP under the Tg
flag based on riversmccown's recommendations.
Increased the max length of Zeromus sprite names to 10 characters.
Increased the max length of seed strings to 10 characters.