====== Boss Weaknesses and Resistances ====== A) Please be advised that only *one* Element can be hit at once; however, you can combine Racial and Elemental weaknesses (1x each). This can result in multipliers up to 16x (Rubi form of Elements for example - Mage Racial (4x) * Ice Weakness (4x) = 16x).((Note that this applies to Elemental resistances as well. Against Elements Rubi, Mute Arrows hit his Mage Racial (4x) weakness, but also his Air resistance (1/2x), resulting in only 2x damage.)) B) For physical damage, weaknesses overrides resistance. e.g., if you have a Fire Claw and a Ice Claw equipped and attack Rubicant, you will still deal 4x damage. C) If ''Bnofree'' is enabled, all enemies in boss fights (except for the Alt Gauntlet) will have the boss bit, making them immune to status effects. D) If an enemy does not have the boss bit, it is vulnerable to Stop and Weak. ^ Boss ^ Absorbs ^ 1/2 Damage ^ 2x Damage ^ 4x Damage ^ Race (4x) ^ Status Effects((Monsters are vulnerable to these unless ''Bnofree'' is enabled)) ^ Notes ^ | **[[d.mist|D.Mist]]** | Holy magic | Holy weapons | | | | | | | **[[officer|Officer]]** / **[[soldier|Soldier]]** | | | | | | All | No boss bit; Officer flees if all soldiers are dead | | **[[octomamm|Octomamm]]** | Holy magic | Holy weapons | Darkness, Lightning | | | | | | **[[antlion|Antlion]]** | | | | | | | | | **[[waterhag_boss|WaterHag]]** | | | | | | | Dies after taking damage 3 times((Unless ''Bnofree'' is enabled)) | | **[[mombomb|MomBomb]]** | | | Darkness | | | | Bombs and GrayBombs do not have the boss bit. GrayBombs use Explode when hit with single-target fire | | **[[milon|Milon]]** | | | | | | | | | **[[ghast|Ghast]]** | | | Fire, Holy | | Undead((Undead monsters take damage from healing spells and items (except for Elixirs) )) | Stop | No boss bit. Strong resistance to Darkness damage | | **[[milon_z|Milon Z.]]** | Ice magic | Ice weapons | Fire, Holy, Air | | Undead((Undead monsters take damage from healing spells and items (except for Elixirs) )) | | Immune to Quake | | **[[d.knight|D.Knight]]** | | | | | | | Dies after attacking 3 times((Unless ''Bnofree'' is enabled))((Using Fight (or attacking while berserked) will reset this script)) | | **[[guard|Guards]]** | | | | | Mage | All | No boss bit | | **[[karate|Karate]]** | | | | | | | Dies if attacked by Paladin Cecil at any point after its second Kick is queued((Unless ''Bnofree'' is enabled)) | | **[[baigan|Baigan]]** | | | | | | | Arms Explode if Baigan is dead | | **[[kainazzo|Kainazzo]]** //(no wave)// | | | Ice | | | | | | **[[kainazzo|Kainazzo]]** //(wave up)// | | | Lightning | | | | Lightning magic removes his wave | | **[[dark_elf_post-harp|Dark Elf (First Form)]]** | | | | Holy | | | | | **[[dark_elf_dragon_form|Dark Elf (Dragon Form)]]** | Holy magic | | | Holy weapons | Dragon | Poison, Stop | No boss bit, but immune to most status effects | | **Magus Sisters** | | | | | Mage | | ([[sandy|Sandy]], [[cindy|Cindy]], and [[mindy|Mindy]]) | | **[[valvalis|Valvalis]]** | | | | | | | | | **[[calbrena|Calbrena]]** | | | | | | | | | **[[cal|Cal]]** //(Back Dolls)// | | | | | | All | No boss bit | | **[[brena|Brena]]** //(Front Dolls)// | | | | | | | | | **[[golbez_dwarf_castle|Golbez]]** | | | Fire, Holy | | | | | | **[[dr.lugae_first|Dr.Lugae (First Fight)]]** | | | | | | | | | **[[balnab|Balnab]]** | | | | | Machine | | Explodes if Dr.Lugae is dead | | **[[balnab-z|Balnab-Z]]** | | | | | | | Explodes after attacking twice | | **[[dr.lugae_second|Dr.Lugae (Second Fight)]]** | | | | | Machine | | | | **[[dark_imp|Dark Imps]]** | | | | | | All | No boss bit | | **[[k.eblan|K.Eblan]] / [[q.eblan|Q.Eblan]]** | | | | | | | Both die after K.Eblan casts Fire2 3 times((Unless ''Bnofree'' is enabled)) | | **[[rubicant|Rubicant]]** //(battle start)// | Fire magic | Fire weapons, Drain weapons | | | | | Does not start with any Ice weakness | | **[[rubicant|Rubicant]]** //(cloak open)// | | | | Ice | | | Loses Fire resistance | | **[[rubicant|Rubicant]]** //(cloak closed)// | Ice magic | | Drain weapons | Ice weapons | | | | | **[[odin|Odin]]** | | | | Lightning | | | Dies if hit with lightning magic when sword is raised the third time((This vulnerability ends when his Odin attack is queued)) | | **[[leviatan|Leviatan]]** | | | Lightning | | | | | **[[asura|Asura]]** | | | | | Mage | | | | **[[elements_milon_rubi|Elements]]** //(Milon)// | Darkness, Ice, Lightning, Holy, Air magic | Weapons with those elements | | Fire | Undead((Undead monsters take damage from healing spells and items (except for Elixirs) )) | | None of these are set until it takes its first action; the White spell hits for normal (1x) damage | | **[[elements_milon_rubi|Elements]]** //(Rubicant)// | Darkness, Fire, Lightning, Holy, Air magic | Weapons with those elements | | Ice | Mage | | | | **[[elements_kainazzo_val|Elements]]** //(Kainazzo)// | Darkness, Fire, Ice, Holy, Air magic | Weapons with those elements | | Lightning | | | None of these are set until it takes its first action| | **[[elements_kainazzo_val|Elements]]** //(Valvalis)// | | | Holy | Lightning | | | | | **[[cpu|CPU]]** | | | | | | | | | **[[pale_dim|Pale Dim]]** | Fire, Ice, Lightning magic | Weapons with those elements | | | Dragon | | | | **[[wyvern|Wyvern]]** | | | | | Dragon | | | | **[[plague|Plague]]** | | | Air | | | | Immune to Quake | | **[[d._lunar|D. Lunars]]** | | | Fire | | Dragon, Undead((Undead monsters take damage from healing spells and items (except for Elixirs) )) | | | | **[[ogopogo|Ogopogo]]** | | | | | | | |