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glitches [2022/03/27 22:37] – [Other known glitches] wylemglitches [2025/04/23 20:43] (current) – [Performing the 64 floor glitch in FE] adding thread link antidale
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 === Glitch details === === Glitch details ===
-See Invenerable's [[https://docs.google.com/document/d/1ccSSohY1YyFflhuAaPaTvRprBoFHtxUHh-Eqap5FL1g/edit|Duplication Glitch Guide]].+See Inven's [[https://docs.google.com/document/d/1ccSSohY1YyFflhuAaPaTvRprBoFHtxUHh-Eqap5FL1g/edit|Duplication Glitch Guide]].
  
 ===== MP underflow ===== ===== MP underflow =====
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 === Glitch details === === Glitch details ===
-Equipping a character with a long-range weapon((whips; bow+arrows; Boomerang/Full Moon; Dwarf Axe)) - and taking an action, if this is done in battle - gives them the long-range bit, bypassing the [[battle_mechanics#physical_damage|penalties]] normally applied when attacking from the back row or attacking enemies in the back row.+Equipping a character with a long-range weapon((harps; whips; bow+arrows; Boomerang/Full Moon; Dwarf Axe)) - and taking an action, if this is done in battle - gives them the long-range bit, bypassing the [[battle_mechanics#physical_damage|penalties]] normally applied when attacking from the back row or attacking enemies in the back row.
  
 Note that in order to back row glitch Edge, the long-range weapon must be equipped in his right hand.((Either hand will work if his right hand is empty)) Note that in order to back row glitch Edge, the long-range weapon must be equipped in his right hand.((Either hand will work if his right hand is empty))
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 Note that the techniques used to manipulate the spell list in the NoCW speedrun do not work in Free Enterprise, since that memory has been reworked to support duplicate characters. Note that the techniques used to manipulate the spell list in the NoCW speedrun do not work in Free Enterprise, since that memory has been reworked to support duplicate characters.
  
 +==== Performing the 64 floor glitch in FE ====
 +PlumeriaKnight has written out a sequence of steps for performing the glitch. There are still some factors to iron out as indicated by this comment:
 +> Note that the existence of the Big Whale, Falcon, Hovercraft, or Black Chocobo can alter what happens. For the simplest explanations, we will simply assume you have not summoned any of them (I have to do research to figure out what is safe, but it should be pretty generous). Also if you have summoned a yellow chocobo for some reason, it can be unsafe depending on where it leaves the screen. We'll assume you just never ride one.
 +
 +  - You must have an exit caster or item. Land outside Dwarf Castle. Placing the Enterprise 1 square South of the SouthEast square of the castle is safe.
 +  - Begin counting screen transitions and head straight to the shops. The first time you enter the shop screen should be "3"
 +  - Walk up and down the stairs. When you get to 63, enter Cafe Howdy (between the shop counters).
 +  - Walk out of Cafe Howdy and begin counting screen transitions again. The first screen transition should happen automatically, and you will gain control on "2" (1 to leave Cafe Howdy, 2 as automatic)
 +  - Continue walking left and counting. On step 12, you must head LEFT. On step 13, you must head UP.
 +    * At this point (or earlier) you must go to the config menu. Turn the Music OFF. Set Battle Speed to 6, and set your menu color to your desired destination room as follows:
 +      * Zeromus: R 18, G 27, B 3
 +      * Ribbon: R 28, G 11, B 1
 +      * Sealed Crystal Room: R 25, G 2, B1
 +      * Hummingway: R 5, G 11, B0
 +  - Continue going left and counting. On 43, the next screen transition should take you to where you want to go. (You shouldn't actually need to count, the Music being OFF will take you to Kokkol's on the penultimate transition, and the menu color being set should take you to your destination).
 +  - Get what you want and exit. For Hummingway and Sealed, there is some chance you'll get stuck leaving. This can be avoided by not dawdling on any save menus while saving (at least as far as I'm aware. Ribbon is 100% safe as the room enables exit by itself)
 +
 +Ongoing discussion of the glitch is available on the discord in this thread https://discord.com/channels/411615349579186178/1364696286581751910
 ===== Other known glitches ===== ===== Other known glitches =====
  
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   * The Avenger glitch, allowing a character equipped with the Avenger to retain their combat stats from their previous weapon   * The Avenger glitch, allowing a character equipped with the Avenger to retain their combat stats from their previous weapon
   * The permanent elemental vulnerability caused by unequipping Adamant Armor   * The permanent elemental vulnerability caused by unequipping Adamant Armor
-  * Infinite arrow glitches +  * [[arrow_glitch|Infinite arrow glitches]] 
-  * The Sneak glitch, where any weapon or shield stolen by Edge can be equipped by any character, as long as their menu is up when Sneak takes place+  * The [[Sneak glitch]], where any weapon or shield stolen by Edge can be equipped by any character, as long as their menu is up when Sneak takes place
   * The Mimic glitch, as it stands in the 1.1 US version of FF4   * The Mimic glitch, as it stands in the 1.1 US version of FF4
 +  * The 99% (physical) Evade given by Glass Mask and Adamant Armor, caused by the Immune bit
    
 The following glitches are known and have been removed from Free Enterprise: The following glitches are known and have been removed from Free Enterprise:
glitches.1648420629.txt.gz · Last modified: 2022/03/27 22:37 (external edit)