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| For a general guide to the battle system, see simbu' | For a general guide to the battle system, see simbu' | ||
| + | ====The ATB System==== | ||
| * [[Relative Agility]]: How characters' | * [[Relative Agility]]: How characters' | ||
| * [[Speed Modifier]]: How spells like Slow and Fast affect things. | * [[Speed Modifier]]: How spells like Slow and Fast affect things. | ||
| * [[Battle Timers]]: How the game determines what order events occur in battle. | * [[Battle Timers]]: How the game determines what order events occur in battle. | ||
| * [[ATB System]]: The battle system in its entirety. | * [[ATB System]]: The battle system in its entirety. | ||
| + | |||
| + | ====Other Battle Mechanics==== | ||
| + | * [[Status Priority]]: Used in determining whether certain magical or physical attacks will inflict a status effect. | ||
| + | * [[Status Procs]]: Used to determine whether a physical attack can successfully inflict a status effect. | ||
| + | * [[Character Stats Explained]]: | ||
| + | * [[rows|Back/ | ||
| + | =====Reference/ | ||
| + | * [[formulas|Damage Formulas]] | ||