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===== Rescripter ===== | ===== Rescripter ===== | ||
- | Details coming sometime! | + | ==== Overview ==== |
+ | The Rescripter function allows the specification of Zeromus sprites and Harp songs after a seed is generated. Typically, this has been done to support donation incentives for marathons, or to showcase special selections for significant events. | ||
+ | |||
+ | The Rescripter tool has four sections, one for uploading the FE Rom you're adjusting, one for one or more Zeromus sprites to apply to the ROM, one for one or more harp songs to apply to the ROM, and finally a '' | ||
+ | |||
+ | === The ROM === | ||
+ | To start with, upload the ROM you're looking to adjust. If you're doing this for a marathon, see if you can get a vetted seed some days in advance. The rescripting itself doesn' | ||
+ | |||
+ | === Single Replacements ==== | ||
+ | To just replace a single Zeromus sprite, all you have to do is upload the '' | ||
+ | |||
+ | To just replace a single harp song, just add in the '' | ||
+ | |||
+ | You can replace both a single Z sprite and a single Harp song without using labels, and you can replace only a sprite or only a song when doing this; there is no need to replace both. | ||
+ | |||
+ | Once you have set your replacement data, click on the '' | ||
+ | |||
+ | === Batch Replacements === | ||
+ | If you are preparing a set of ROMs for a marathon with donation incentives, or otherwise need/want to do just one '' |