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character_randomization [2023/12/26 20:45] – external edit A User Not Logged incharacter_randomization [2025/05/31 22:25] (current) – Added note about Cnodupes behavior with paired character checks wylem
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 ==== Partner ==== ==== Partner ====
  
-By default, the starting character's partner is not subject to any additional logic or weighting. The partner can even be the same as the starting character.+By default, the starting character's partner is not subject to any additional logic or weighting. If ''Cnodupes'' is enabled, the randomizer will attempt to choose a character other than the starting character. (Similarly, with ''Cnodupes'' the two Mysidia characters will generally be different, as will the two Zot characters).
  
 With ''Cnodupes'' enabled, the partner will not be a duplicate of the starting character.((Unless other flags force that to be the case, e.g., ''Cstart:porom'' with ''Conly:porom''. In this case, you will be unable to take the duplicate character.)) With ''Cnodupes'' enabled, the partner will not be a duplicate of the starting character.((Unless other flags force that to be the case, e.g., ''Cstart:porom'' with ''Conly:porom''. In this case, you will be unable to take the duplicate character.))
character_randomization.txt · Last modified: 2025/05/31 22:25 by wylem