This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| boss_weaknesses [2026/03/20 23:54] – Fixed Elements Val. https://discord.com/channels/411615349579186178/421835251422068746/875066609562165279 wylem | boss_weaknesses [2026/03/22 02:48] (current) – Elements Milon Z can still be hit by White, since its special algorithm bypasses the Holy absorb. scythemarshall | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Boss Weaknesses and Resistances ====== | ====== Boss Weaknesses and Resistances ====== | ||
| - | A) Please be advised that only *one* Element can be hit at once; however, you can combine Racial and Elemental weaknesses (1x each). This can result in multipliers up to 16x (Rubi form of Elements for example - Mage Racial (4x) * Ice Weakness (4x) = 16x) | + | A) Please be advised that only *one* Element can be hit at once; however, you can combine Racial and Elemental weaknesses (1x each). This can result in multipliers up to 16x (Rubi form of Elements for example - Mage Racial (4x) * Ice Weakness (4x) = 16x).((Note that this applies to Elemental resistances as well. Against Elements Rubi, Mute Arrows hit his Mage Racial (4x) weakness, but also his Air resistance (1/2x), resulting in only 2x damage.)) |
| B) For physical damage, weaknesses overrides resistance. e.g., if you have a Fire Claw and a Ice Claw equipped and attack Rubicant, you will still deal 4x damage. | B) For physical damage, weaknesses overrides resistance. e.g., if you have a Fire Claw and a Ice Claw equipped and attack Rubicant, you will still deal 4x damage. | ||
| Line 39: | Line 39: | ||
| | **[[dark_imp|Dark Imps]]** | | | | | | All | No boss bit | | | **[[dark_imp|Dark Imps]]** | | | | | | All | No boss bit | | ||
| | **[[k.eblan|K.Eblan]] / [[q.eblan|Q.Eblan]]** | | | | | | | Both die after K.Eblan casts Fire2 3 times((Unless '' | | **[[k.eblan|K.Eblan]] / [[q.eblan|Q.Eblan]]** | | | | | | | Both die after K.Eblan casts Fire2 3 times((Unless '' | ||
| - | | **[[rubicant|Rubicant]]** //(battle start)// | Fire magic | Fire weapons | | | | | Does not start with any Ice weakness | | + | | **[[rubicant|Rubicant]]** //(battle start)// | Fire magic | Fire weapons, Drain weapons | | | | | Does not start with any Ice weakness | |
| - | | **[[rubicant|Rubicant]]** //(cloak open)// | | | Ice weapons | + | | **[[rubicant|Rubicant]]** //(cloak open)// | | | | Ice | | | Loses Fire resistance | |
| - | | **[[rubicant|Rubicant]]** //(cloak closed)// | Ice magic | | Ice weapons | | | | | | + | | **[[rubicant|Rubicant]]** //(cloak closed)// | Ice magic | | Drain weapons | Ice weapons |
| | **[[odin|Odin]]** | | | | Lightning | | | Dies if hit with lightning magic when sword is raised the third time((This vulnerability ends when his Odin attack is queued)) | | | **[[odin|Odin]]** | | | | Lightning | | | Dies if hit with lightning magic when sword is raised the third time((This vulnerability ends when his Odin attack is queued)) | | ||
| | **[[leviatan|Leviatan]]** | | | Lightning | | | | | | **[[leviatan|Leviatan]]** | | | Lightning | | | | | ||
| | **[[asura|Asura]]** | | | | | Mage | | | | | **[[asura|Asura]]** | | | | | Mage | | | | ||
| - | | **[[elements_milon_rubi|Elements]]** //(Milon)// | Darkness, Ice, Lightning, Holy, Air magic | Weapons with those elements | | Fire | Undead((Undead monsters take damage from healing spells and items (except for Elixirs) )) | | None of these are set until it takes its first action | | + | | **[[elements_milon_rubi|Elements]]** //(Milon)// | Darkness, Ice, Lightning, Holy, Air magic | Weapons with those elements | | Fire | Undead((Undead monsters take damage from healing spells and items (except for Elixirs) )) | | None of these are set until it takes its first action; the White spell hits for normal (1x) damage |
| | **[[elements_milon_rubi|Elements]]** // | | **[[elements_milon_rubi|Elements]]** // | ||
| | **[[elements_kainazzo_val|Elements]]** // | | **[[elements_kainazzo_val|Elements]]** // | ||