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battle_mechanics [2025/03/25 16:59] – [Run Buffering] - timing clarification antidale | battle_mechanics [2025/07/21 11:49] (current) – [Damage Calculation.] Replaced deleted enemy stats spreadsheet with reference to the wiki page scythemarshall | ||
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Refer to [[https:// | Refer to [[https:// | ||
The [[spell data]] wiki page has a few tables of most magic spells.\\ | The [[spell data]] wiki page has a few tables of most magic spells.\\ | ||
- | Refer to [[https:// | + | Refer to the [[enemy list]] wiki page for enemy statistics, such as attack, defense, resistances, |
Refer to [[https:// | Refer to [[https:// | ||
=====Physical Damage===== | =====Physical Damage===== | ||
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Just don't use it too much, because every time the message does pop up, 1 atb is advancing, and if you use it before your character' | Just don't use it too much, because every time the message does pop up, 1 atb is advancing, and if you use it before your character' | ||
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+ | An advanced example of run buffering, where consecutive inputs are successfully run buffered can be seen [[https:// | ||
==== Practical Take-aways ==== | ==== Practical Take-aways ==== | ||
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