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battle_mechanics [2025/03/25 16:59] – [Run Buffering] - timing clarification antidale | battle_mechanics [2025/03/25 17:06] (current) – [Run Buffering] - adding link to example antidale | ||
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Just don't use it too much, because every time the message does pop up, 1 atb is advancing, and if you use it before your character' | Just don't use it too much, because every time the message does pop up, 1 atb is advancing, and if you use it before your character' | ||
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+ | An advanced example of run buffering, where consecutive inputs are successfully run buffered can be seen [[https:// | ||
==== Practical Take-aways ==== | ==== Practical Take-aways ==== | ||
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