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key_item_randomization [2023/03/21 01:25] – [Safety checks] Clarification wylemkey_item_randomization [2023/12/26 20:45] (current) – external edit A User Not Logged in
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 Potential key item locations that are not assigned a key item instead deliver an alternate reward, dependent on treasure flag settings. (Also see [[Treasure randomization]].) Potential key item locations that are not assigned a key item instead deliver an alternate reward, dependent on treasure flag settings. (Also see [[Treasure randomization]].)
  
-Under ''Tvanilla'' or ''Tshuffle'', a pool is created containing the vanilla rewards from all potential extended key item locations, (eg. if ''Kmoon'' is set, add Murasame, Crystal Sword, White Spear, two Ribbons, and Masamune), and randomly assign the non-key-item rewards from this pool.+Under ''Tvanilla'', a pool is created containing the vanilla rewards from all enabled extended key item locations, (eg. if ''Kmoon'' is set, add Murasame, Crystal Sword, White Spear, two Ribbons, and Masamune), and randomly assigns the non-key-item rewards from this pool. 
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 +Under ''Tshuffle'', a pool is created containing the vanilla rewards from all potential extended key item locations (all vanilla moon, summon, and trapped chest rewards, regardless of K flags), and randomly assigns the non-key-item rewards from this pool.
  
 Under ''Tstandard'' or ''Twild'': Under ''Tstandard'' or ''Twild'':
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 Under ''Tpro'' and ''Twildish'', non-key-item rewards are assigned based on their corresponding [[Treasure probability curves]]. Under ''Tpro'' and ''Twildish'', non-key-item rewards are assigned based on their corresponding [[Treasure probability curves]].
 +
 +Non-key-item rewards under ''Tempty'' are treated the same as under ''Tpro''.
 ===== Vanilla key items ===== ===== Vanilla key items =====
  
key_item_randomization.1679361928.txt.gz · Last modified: 2023/03/21 01:25 by wylem