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boss_randomization [2020/01/03 02:26] – created b0ardface | boss_randomization [2023/12/26 20:45] (current) – external edit A User Not Logged in | ||
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To prevent large difficulty swings, boss stats are scaled to be close to the stats of the boss that is being replaced. However, this is a very loose scaling with a fair degree of variance, and some attacks do not scale well -- MegaNuke is devastating no matter where you encounter it. Save often! | To prevent large difficulty swings, boss stats are scaled to be close to the stats of the boss that is being replaced. However, this is a very loose scaling with a fair degree of variance, and some attacks do not scale well -- MegaNuke is devastating no matter where you encounter it. Save often! | ||
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+ | ===== Free bosses ===== | ||
+ | |||
+ | The D.Knight, Waterhag, Karate, and K/Q Eblan fights have scripted alternate win conditions. Enabling '' | ||
+ | |||
+ | Some enemies in boss fights do not have the "boss bit" set (for example, enemies within the Fabul Gauntlet). The boss bit prevents status conditions, instant death effects, etc. from applying, meaning that these weaker enemies can be more easily defeated by these effects. The '' | ||
+ | |||
+ | Note that due to technical limitations, | ||
===== Safety checks ===== | ===== Safety checks ===== | ||
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* Valvalis | * Valvalis | ||
* The boss in the Odin position | * The boss in the Odin position | ||
- | * D.Knight (only if [[No Free Lunch challenges|No Free Bosses]] | + | * D.Knight (only if '' |
- | Additionally, due to a corner case in the randomizer, under [[No Free Lunch challenges|No Free Key Item]], if one of those bosses is in the Karate position, then D.Mist | + | Additionally, |
+ | |||
+ | If you are playing with '' | ||
The above safety checks can be disabled by applying the '' | The above safety checks can be disabled by applying the '' | ||
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===== Alt Gauntlet ===== | ===== Alt Gauntlet ===== | ||
- | The '' | + | The '' |
Additionally, | Additionally, | ||
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===== Wyvern settings ===== | ===== Wyvern settings ===== | ||
Wyvern is a dangerous boss that begins the battle by using MegaNuke. To smooth out the difficulty curve, two options are available to adjust this behavior: | Wyvern is a dangerous boss that begins the battle by using MegaNuke. To smooth out the difficulty curve, two options are available to adjust this behavior: | ||
* '' | * '' | ||
- | * '' | + | * '' |
+ | * The attack you get will be less bad than a MegaNuke | ||